{
  "name": "Skeletons",
  "note": "Base settings extracted from the installed game. Includes inactive defaults and internal fields; these are not all active bonuses. Runtime conditions can change the outcome.",
  "settings": [
    {
      "title": "Event settings",
      "data": {
        "m_name": "skeletons",
        "m_enabled": 1,
        "m_devDisabled": 0,
        "m_random": 1,
        "m_duration": 120,
        "m_nearBaseOnly": 1,
        "m_pauseIfNoPlayerInArea": 1,
        "m_eventRange": 96,
        "m_standaloneInterval": 0,
        "m_standaloneChance": 100,
        "m_spawnerDelay": 0,
        "m_biome": 543,
        "m_startMessage": "A skeleton surprise!",
        "m_endMessage": "The skeletons are tired of fighting",
        "m_forceMusic": "CombatEventL3",
        "m_forceEnvironment": "",
        "m_requiredGlobalKeys": [
          "defeated_bonemass"
        ],
        "m_notRequiredGlobalKeys": [],
        "m_altRequiredKnownItems": [
          "TrophyBonemass",
          "Wishbone"
        ],
        "m_altRequiredNotKnownItems": [],
        "m_altNotRequiredPlayerKeys": [],
        "m_altRequiredPlayerKeysAny": [
          "GP_Bonemass"
        ],
        "m_altRequiredPlayerKeysAll": [],
        "creatures": [
          "Skeleton",
          "Skeleton_Poison"
        ],
        "spawnSettings": [
          {
            "m_name": "skeltons",
            "m_enabled": 1,
            "m_devDisabled": 0,
            "m_biome": 895,
            "m_biomeArea": 7,
            "m_maxSpawned": 20,
            "m_spawnInterval": 10,
            "m_spawnChance": 100,
            "m_spawnDistance": 10,
            "m_spawnRadiusMin": 0,
            "m_spawnRadiusMax": 0,
            "m_requiredGlobalKey": "",
            "m_requiredPersistentEvent": "",
            "m_groupSizeMin": 4,
            "m_groupSizeMax": 6,
            "m_groupRadius": 4,
            "m_spawnAtNight": 1,
            "m_spawnAtDay": 1,
            "m_minAltitude": -1,
            "m_maxAltitude": 2000,
            "m_minTilt": 0,
            "m_maxTilt": 35,
            "m_inForest": 1,
            "m_outsideForest": 1,
            "m_inLava": 0,
            "m_outsideLava": 1,
            "m_canSpawnCloseToPlayer": 0,
            "m_insidePlayerBase": 0,
            "m_minOceanDepth": 0,
            "m_maxOceanDepth": 0,
            "m_huntPlayer": 1,
            "m_groundOffset": 0,
            "m_groundOffsetRandom": 0,
            "m_minDistanceFromCenter": 0,
            "m_maxDistanceFromCenter": 0,
            "m_maxLevel": 1,
            "m_minLevel": 1,
            "m_levelUpMinCenterDistance": 0,
            "m_overrideLevelupChance": -1,
            "m_foldout": 0,
            "prefab": "Skeleton"
          },
          {
            "m_name": "poison skeleton",
            "m_enabled": 1,
            "m_devDisabled": 0,
            "m_biome": 895,
            "m_biomeArea": 7,
            "m_maxSpawned": 1,
            "m_spawnInterval": 15,
            "m_spawnChance": 54,
            "m_spawnDistance": 10,
            "m_spawnRadiusMin": 0,
            "m_spawnRadiusMax": 0,
            "m_requiredGlobalKey": "",
            "m_requiredPersistentEvent": "",
            "m_groupSizeMin": 1,
            "m_groupSizeMax": 1,
            "m_groupRadius": 4,
            "m_spawnAtNight": 1,
            "m_spawnAtDay": 1,
            "m_minAltitude": -1,
            "m_maxAltitude": 2000,
            "m_minTilt": 0,
            "m_maxTilt": 35,
            "m_inForest": 1,
            "m_outsideForest": 1,
            "m_inLava": 0,
            "m_outsideLava": 1,
            "m_canSpawnCloseToPlayer": 0,
            "m_insidePlayerBase": 0,
            "m_minOceanDepth": 0,
            "m_maxOceanDepth": 0,
            "m_huntPlayer": 1,
            "m_groundOffset": 0,
            "m_groundOffsetRandom": 0,
            "m_minDistanceFromCenter": 0,
            "m_maxDistanceFromCenter": 0,
            "m_maxLevel": 1,
            "m_minLevel": 1,
            "m_levelUpMinCenterDistance": 0,
            "m_overrideLevelupChance": -1,
            "m_foldout": 0,
            "prefab": "Skeleton_Poison"
          }
        ]
      }
    }
  ]
}
