{
  "name": "DevHouse4",
  "note": "Base settings extracted from the installed game. Includes inactive defaults and internal fields; these are not all active bonuses. Runtime conditions can change the outcome.",
  "settings": [
    {
      "title": "World generation ((base)_ZoneSystem, index 117)",
      "data": {
        "index": 117,
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        "m_surroundCheckLayers": 2,
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      }
    },
    {
      "title": "World generation ((base)_ZoneSystem, index 118)",
      "data": {
        "index": 118,
        "m_prefabName": "DevHouse4",
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        "m_name": "DevHouse5",
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      }
    },
    {
      "title": "World generation ((base)_ZoneSystem, index 119)",
      "data": {
        "index": 119,
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    },
    {
      "title": "World generation ((base)_ZoneSystem, index 120)",
      "data": {
        "index": 120,
        "m_prefabName": "DevHouse4",
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    },
    {
      "title": "World generation ((base)_ZoneSystem, index 121)",
      "data": {
        "index": 121,
        "m_prefabName": "DevHouse4",
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    },
    {
      "title": "World generation ((base)_ZoneSystem, index 122)",
      "data": {
        "index": 122,
        "m_prefabName": "DevHouse4",
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        "m_name": "DevMageRoom",
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      }
    },
    {
      "title": "World generation ((base)_ZoneSystem, index 123)",
      "data": {
        "index": 123,
        "m_prefabName": "DevHouse4",
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        "m_name": "DevBedchamber",
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    }
  ]
}
