{
  "name": "Magic barrier",
  "note": "Base settings extracted from the installed game. Includes inactive defaults and internal fields; these are not all active bonuses. Runtime conditions can change the outcome.",
  "settings": [
    {
      "title": "Effect settings",
      "data": {
        "m_name": "$se_shield",
        "m_category": "",
        "m_flashIcon": 0,
        "m_cooldownIcon": 0,
        "m_hidden": 0,
        "m_hitVariant": 0,
        "m_tooltip": "A magical shield that absorbs damage.",
        "m_attributes": 0,
        "m_startMessageType": 1,
        "m_startMessage": "",
        "m_stopMessageType": 1,
        "m_stopMessage": "",
        "m_repeatMessageType": 1,
        "m_repeatMessage": "",
        "m_repeatInterval": 0,
        "m_ttl": 60,
        "m_effectsOnlyOnPlayer": 0,
        "m_cooldown": 0,
        "m_activationAnimation": "gpower",
        "m_absorbDamage": 200,
        "m_absorbDamageWorldLevel": 300,
        "m_levelUpSkillOnBreak": 10,
        "m_levelUpSkillFactor": 1,
        "m_ttlPerItemLevel": 60,
        "m_absorbDamagePerSkillLevel": 5,
        "name": "Magic barrier"
      }
    }
  ]
}
