{
  "id": "GoblinCamp2",
  "notes": [
    "Prefab and room-pool content is possible, not guaranteed. Room selection, random branches, object activation, world modifiers and runtime conditions affect results.",
    "Room pools are joined through enabled RoomList entries and DungeonGenerator theme masks; they do not reconstruct a specific world's chosen rooms.",
    "Drop table weights are relative selection weights, not overall item probabilities. Serialized stack ranges are retained without assuming runtime scaling."
  ],
  "generators": [
    {
      "object": "DG_GoblinCamp",
      "path": "GoblinCamp2/DG_GoblinCamp",
      "kind": "DungeonGenerator",
      "conditions": [],
      "settings": {
        "m_Enabled": 1,
        "m_algorithm": 2,
        "m_maxRooms": 25,
        "m_minRooms": 15,
        "m_minRequiredRooms": 1,
        "m_alternativeFunctionality": 0,
        "m_themes": 16,
        "m_doorChance": 0.5,
        "m_maxTilt": 25,
        "m_tileWidth": 10,
        "m_gridSize": 4,
        "m_spawnChance": 0.5,
        "m_campRadiusMin": 15,
        "m_campRadiusMax": 30,
        "m_minAltitude": 1,
        "m_perimeterSections": 10,
        "m_perimeterBuffer": 2,
        "m_useCustomInteriorTransform": 0,
        "m_addBaseSeedToRandomSpawn": 0,
        "m_generatedSeed": 0
      },
      "requiredRooms": [
        "forestcrypt_BurialChamber01",
        "forestcrypt_BurialChamber02",
        "forestcrypt_room2"
      ],
      "doors": [
        {
          "prefab": "dungeon_forestcrypt_door",
          "chance": 0,
          "connectionType": ""
        }
      ]
    }
  ],
  "rooms": [
    {
      "id": "gobvill_guardtower",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_guardtower.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 16,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 0,
        "m_weight": 1,
        "m_faceCenter": 1,
        "m_perimeter": 1
      }
    },
    {
      "id": "gobvill_barley",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_barley.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 16,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 0,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "gobvill_woodwall2",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_woodwall2.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 16,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 0,
        "m_weight": 1,
        "m_faceCenter": 1,
        "m_perimeter": 1
      }
    },
    {
      "id": "gobvill_crafting",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_crafting.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 16,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 0,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "gobvill_guardplatform",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_guardplatform.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 16,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 0,
        "m_weight": 1,
        "m_faceCenter": 1,
        "m_perimeter": 1
      }
    },
    {
      "id": "gobvill_bonfire",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_bonfire.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 16,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 0,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "gobvill_stakes",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_stakes.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 16,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 0,
        "m_weight": 1,
        "m_faceCenter": 1,
        "m_perimeter": 1
      }
    },
    {
      "id": "gobvill_campfire",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_campfire.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 16,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
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        "m_minPlaceOrder": 0,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "gobvill_refusepit",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_refusepit.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 16,
        "m_enabled": 1,
        "m_entrance": 0,
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        "m_weight": 0.5,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "gobvill_tent1",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_tent1.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 16,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
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        "m_weight": 1,
        "m_faceCenter": 1,
        "m_perimeter": 0
      }
    },
    {
      "id": "gobvill_tent02",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_tent02.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 16,
        "m_enabled": 1,
        "m_entrance": 0,
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        "m_weight": 1,
        "m_faceCenter": 1,
        "m_perimeter": 0
      }
    },
    {
      "id": "gobvill_platform",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_platform.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 16,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
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        "m_minPlaceOrder": 0,
        "m_weight": 1,
        "m_faceCenter": 1,
        "m_perimeter": 1
      }
    },
    {
      "id": "gobvill_flax",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_flax.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 16,
        "m_enabled": 1,
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      }
    },
    {
      "id": "gobvill_hut02",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_hut02.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
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      }
    },
    {
      "id": "gobvill_woodwall",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_woodwall.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
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        "m_theme": 16,
        "m_enabled": 1,
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        "m_minPlaceOrder": 0,
        "m_weight": 1,
        "m_faceCenter": 1,
        "m_perimeter": 1
      }
    },
    {
      "id": "gobvill_hut1",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_hut1.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
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      }
    },
    {
      "id": "gobvill_hut03",
      "assetPath": "Assets/world/Rooms/rooms/gobvill_hut03.prefab",
      "theme": 16,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
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        "m_weight": 1,
        "m_faceCenter": 1,
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      }
    }
  ],
  "doors": [
    {
      "id": "dungeon_forestcrypt_door",
      "assetPath": "Assets/world/dungeon/doors/dungeon_forestcrypt_door.prefab",
      "connectionType": "",
      "connectionRollChance": 0.5
    }
  ],
  "sources": [
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      "prefab": "gobvill_guardtower",
      "scope": "possible dungeon room",
      "object": "Spawner_GoblinArcher",
      "path": "gobvill_guardtower/Spawner_GoblinArcher",
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      "conditions": [],
      "settings": {
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        "m_maxLevel": 3,
        "m_minLevel": 1,
        "m_levelupChance": 10,
        "m_respawnTimeMinuts": 0,
        "m_triggerDistance": 60,
        "m_triggerNoise": 0,
        "m_spawnAtNight": 1,
        "m_spawnAtDay": 1,
        "m_requireSpawnArea": 0,
        "m_spawnInPlayerBase": 0,
        "m_wakeUpAnimation": 0,
        "m_spawnInterval": 5,
        "m_requiredGlobalKey": "",
        "m_blockingGlobalKey": "",
        "m_setPatrolSpawnPoint": 1,
        "m_spawnGroupID": 0,
        "m_maxGroupSpawned": 1,
        "m_spawnGroupRadius": 0,
        "m_spawnerWeight": 1
      },
      "category": "spawner",
      "spawns": [
        {
          "creature": "GoblinArcher",
          "minLevel": 1,
          "maxLevel": 3
        }
      ]
    },
    {
      "prefab": "gobvill_guardtower",
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      "object": "goblin_roof_45d (1)",
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      "category": "destructible",
      "table": {
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        "m_dropChance": 1,
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      "loot": [
        {
          "item": "DeerHide",
          "min": 1,
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          "weight": 1,
          "dontScale": false
        }
      ]
    },
    {
      "prefab": "gobvill_guardtower",
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      "object": "goblin_roof_45d (2)",
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        }
      ]
    },
    {
      "prefab": "gobvill_guardtower",
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      "object": "goblin_roof_45d (3)",
      "path": "gobvill_guardtower/TOWER/goblin_roof_45d (3)",
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      ]
    },
    {
      "prefab": "gobvill_guardtower",
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      "object": "goblin_roof_45d (4)",
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      ]
    },
    {
      "prefab": "gobvill_guardtower",
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        }
      ]
    },
    {
      "prefab": "gobvill_guardtower",
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      "object": "goblin_pole (6)",
      "path": "gobvill_guardtower/TOWER/goblin_pole (6)",
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          "dontScale": false
        }
      ]
    },
    {
      "prefab": "gobvill_guardtower",
      "scope": "possible dungeon room",
      "object": "goblin_pole (8)",
      "path": "gobvill_guardtower/TOWER/goblin_pole (8)",
      "kind": "DropOnDestroyed",
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      ]
    },
    {
      "prefab": "gobvill_guardtower",
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    },
    {
      "prefab": "gobvill_guardtower",
      "scope": "possible dungeon room",
      "object": "goblin_pole (9)",
      "path": "gobvill_guardtower/TOWER/goblin_pole (9)",
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      ]
    },
    {
      "prefab": "gobvill_guardtower",
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        }
      ]
    },
    {
      "prefab": "gobvill_guardtower",
      "scope": "possible dungeon room",
      "object": "goblin_pole (11)",
      "path": "gobvill_guardtower/TOWER/goblin_pole (11)",
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      ]
    },
    {
      "prefab": "gobvill_guardtower",
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      "object": "goblin_pole (12)",
      "path": "gobvill_guardtower/TOWER/goblin_pole (12)",
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        }
      ]
    },
    {
      "prefab": "gobvill_guardtower",
      "scope": "possible dungeon room",
      "object": "goblin_pole (13)",
      "path": "gobvill_guardtower/TOWER/goblin_pole (13)",
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