{
  "id": "Hildir_crypt",
  "notes": [
    "Prefab and room-pool content is possible, not guaranteed. Room selection, random branches, object activation, world modifiers and runtime conditions affect results.",
    "Room pools are joined through enabled RoomList entries and DungeonGenerator theme masks; they do not reconstruct a specific world's chosen rooms.",
    "Drop table weights are relative selection weights, not overall item probabilities. Serialized stack ranges are retained without assuming runtime scaling."
  ],
  "generators": [
    {
      "object": "DG_Hildir_ForestCrypt",
      "path": "Hildir_crypt/Interior/DG_Hildir_ForestCrypt",
      "kind": "DungeonGenerator",
      "conditions": [],
      "settings": {
        "m_Enabled": 1,
        "m_algorithm": 0,
        "m_maxRooms": 40,
        "m_minRooms": 20,
        "m_minRequiredRooms": 1,
        "m_alternativeFunctionality": 1,
        "m_themes": 512,
        "m_doorChance": 0.5,
        "m_maxTilt": 10,
        "m_tileWidth": 8,
        "m_gridSize": 4,
        "m_spawnChance": 1,
        "m_campRadiusMin": 15,
        "m_campRadiusMax": 30,
        "m_minAltitude": 1,
        "m_perimeterSections": 0,
        "m_perimeterBuffer": 2,
        "m_useCustomInteriorTransform": 1,
        "m_addBaseSeedToRandomSpawn": 0,
        "m_generatedSeed": 80419
      },
      "requiredRooms": [
        "forestcrypt_chamber_hildir"
      ],
      "doors": [
        {
          "prefab": "dungeon_forestcrypt_door",
          "chance": 0,
          "connectionType": ""
        }
      ]
    }
  ],
  "rooms": [
    {
      "id": "forestcrypt_entrance_large",
      "assetPath": "Assets/world/Rooms/rooms/forestcrypt_entrance_large.prefab",
      "theme": 520,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 520,
        "m_enabled": 1,
        "m_entrance": 1,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 0,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "forestcrypt_room1",
      "assetPath": "Assets/world/Rooms/rooms/forestcrypt_room1.prefab",
      "theme": 520,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 520,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 2,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "forestcrypt_Corridor1",
      "assetPath": "Assets/world/Rooms/rooms/forestcrypt_Corridor1.prefab",
      "theme": 520,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 520,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 0,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "forestcrypt_Corridor2",
      "assetPath": "Assets/world/Rooms/rooms/forestcrypt_Corridor2.prefab",
      "theme": 520,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 520,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 2,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "forestcrypt_Corridor3",
      "assetPath": "Assets/world/Rooms/rooms/forestcrypt_Corridor3.prefab",
      "theme": 520,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 520,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 2,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "forestcrypt_Bend1",
      "assetPath": "Assets/world/Rooms/rooms/forestcrypt_Bend1.prefab",
      "theme": 520,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 520,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 2,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "forestcrypt_Bend2",
      "assetPath": "Assets/world/Rooms/rooms/forestcrypt_Bend2.prefab",
      "theme": 520,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 520,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 4,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "forestcrypt_Stairs1",
      "assetPath": "Assets/world/Rooms/rooms/forestcrypt_Stairs1.prefab",
      "theme": 520,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 520,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 4,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "forestcrypt_EndCap",
      "assetPath": "Assets/world/Rooms/rooms/forestcrypt_EndCap.prefab",
      "theme": 520,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 520,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 1,
        "m_divider": 0,
        "m_endCapPrio": -1,
        "m_minPlaceOrder": 0,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "forestcrypt_EndCap3",
      "assetPath": "Assets/world/Rooms/rooms/forestcrypt_EndCap3.prefab",
      "theme": 520,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 520,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 1,
        "m_divider": 0,
        "m_endCapPrio": 1,
        "m_minPlaceOrder": 0,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "forestcrypt_room_16",
      "assetPath": "Assets/world/Rooms/rooms/forestcrypt_room_16.prefab",
      "theme": 520,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 520,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
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        "m_endCapPrio": 0,
        "m_minPlaceOrder": 2,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "forestcrypt_Chasm01",
      "assetPath": "Assets/world/Rooms/rooms/forestcrypt_Chasm01.prefab",
      "theme": 520,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 520,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 4,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "forestcrypt_chamber_hildir",
      "assetPath": "Assets/world/Rooms/rooms/forestcrypt_chamber_hildir.prefab",
      "theme": 512,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 512,
        "m_enabled": 1,
        "m_entrance": 0,
        "m_endCap": 0,
        "m_divider": 0,
        "m_endCapPrio": 0,
        "m_minPlaceOrder": 3,
        "m_weight": 10,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    },
    {
      "id": "forestcrypt_EndCap2_hildir",
      "assetPath": "Assets/world/Rooms/rooms/forestcrypt_EndCap2_hildir.prefab",
      "theme": 512,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
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        "m_theme": 512,
        "m_enabled": 1,
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        "m_weight": 1,
        "m_faceCenter": 0,
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      }
    },
    {
      "id": "forestcrypt_EndCap3_hildir",
      "assetPath": "Assets/world/Rooms/rooms/forestcrypt_EndCap3_hildir.prefab",
      "theme": 512,
      "sourceList": "Assets/Systems/RoomLists/_RoomList.prefab",
      "settings": {
        "m_Enabled": 1,
        "m_theme": 512,
        "m_enabled": 1,
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        "m_endCapPrio": 1,
        "m_minPlaceOrder": 0,
        "m_weight": 1,
        "m_faceCenter": 0,
        "m_perimeter": 0
      }
    }
  ],
  "doors": [
    {
      "id": "dungeon_forestcrypt_door",
      "assetPath": "Assets/world/dungeon/doors/dungeon_forestcrypt_door.prefab",
      "connectionType": "",
      "connectionRollChance": 0.5
    }
  ],
  "sources": [
    {
      "prefab": "Hildir_crypt",
      "scope": "location prefab",
      "object": "Spawner_Skeleton",
      "path": "Hildir_crypt/Spawner_Skeleton",
      "kind": "CreatureSpawner",
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        "m_wakeUpAnimation": 0,
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        "m_requiredGlobalKey": "",
        "m_blockingGlobalKey": "",
        "m_setPatrolSpawnPoint": 1,
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        "m_spawnGroupRadius": 0,
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      },
      "category": "spawner",
      "spawns": [
        {
          "creature": "Skeleton",
          "minLevel": 1,
          "maxLevel": 3
        }
      ]
    },
    {
      "prefab": "Hildir_crypt",
      "scope": "location prefab",
      "object": "Spawner_Skeleton_respawn_30",
      "path": "Hildir_crypt/Spawner_Skeleton_respawn_30",
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    },
    {
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      ]
    },
    {
      "prefab": "Hildir_crypt",
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      },
      "loot": [
        {
          "item": "Feathers",
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          "max": 3,
          "weight": 1,
          "dontScale": false
        }
      ]
    },
    {
      "prefab": "forestcrypt_entrance_large",
      "scope": "possible dungeon room",
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      "path": "forestcrypt_entrance_large/Props/roots (1)/root08",
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        {
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          "m_maxElevation": 10000
        },
        {
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      },
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        }
      ]
    },
    {
      "prefab": "forestcrypt_entrance_large",
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        {
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        }
      ]
    },
    {
      "prefab": "forestcrypt_entrance_large",
      "scope": "possible dungeon room",
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      "path": "forestcrypt_entrance_large/Props/roots (3)/root12",
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        {
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      ],
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        }
      ]
    },
    {
      "prefab": "forestcrypt_entrance_large",
      "scope": "possible dungeon room",
      "object": "root07",
      "path": "forestcrypt_entrance_large/Props/roots (4)/root07",
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        {
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        }
      ]
    },
    {
      "prefab": "forestcrypt_room1",
      "scope": "possible dungeon room",
      "object": "root08",
      "path": "forestcrypt_room1/Props/roots/root08",
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        {
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          "dontScale": false
        }
      ]
    },
    {
      "prefab": "forestcrypt_room1",
      "scope": "possible dungeon room",
      "object": "root11",
      "path": "forestcrypt_room1/Props/roots/root11",
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          "object": "forestcrypt_room1/Props/roots",
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      },
      "loot": [
        {
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          "dontScale": false
        }
      ]
    },
    {
      "prefab": "forestcrypt_room1",
      "scope": "possible dungeon room",
      "object": "root12",
      "path": "forestcrypt_room1/Props/roots/root12",
      "kind": "DropOnDestroyed",
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        {
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