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Seeker Character ID

The spawn ID and star-level commands for Seeker in Valheim, plus its drops, resistances, and where it spawns.
Seeker — In-game trophy icon
In-game trophy icon
Creature

Seekers are hostile entities located in the Mistlands and Infested Mines. These large insect-like beings exhibit characteristics reminiscent of beetles, ants, and bees. Equipped with mandibles and three sets of legs, they use their more prominent middle legs for attacking foes. From their backs emerge a pair of expansive leathery wings, allowing them to fly over short spans. It's suggested that Seekers and their Soldier variants are all progeny of The Queen, mirroring the dynamics of actual insect colonies.

Overview

Seeker is a Valheim creature typically found in the mistlands biome from the MistlandsMonsters faction. Its character ID is Seeker, and the cheat command spawn Seeker summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.

Seekers are hostile entities located in the Mistlands and Infested Mines. These large insect-like beings exhibit characteristics reminiscent of beetles, ants, and bees. Equipped with mandibles and three sets of legs, they use their more prominent middle legs for attacking foes. From their backs emerge a pair of expansive leathery wings, allowing them to fly over short spans. It's suggested that Seekers and their Soldier variants are all progeny of The Queen, mirroring the dynamics of actual insect colonies.

Seeker drops Seeker meat, Carapace, and Seeker trophy when killed.

Character IDSeeker
Health200
FactionMistlandsMonsters
Main BiomeMistlands
TameableNo
Stagger Limit30%
Command reference
spawn

Command Builder

Quantity
Level

Spawns one Seeker at level 1 (normal).

Example Commands

Spawns one Seeker at your location.

Spawns one Seeker at level 2 (use 1, 2, or 3).

Spawns five Seeker at your location.

Drop Rates

Related creatures

Creature spawn conditions

Full reference

3 entries

Biome & terrain

0–1,000 m altitude · Inside or outside forest

Time & weather

Day only

Any weather

Progression & limits

No required world key

Up to 2 nearby · Groups of 2–3 · 0–1 stars permitted · 3 min 20 sec between attempts · 30% attempt chance

Biome & terrain

0–1,000 m altitude · Inside or outside forest

Time & weather

Night only

Any weather

Progression & limits

No required world key

Up to 6 nearby · Groups of 2–3 · 0–2 stars permitted · 5 min between attempts · 20% attempt chance

These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.

More details

blunt resistance
Resistant
slash resistance
Resistant
pierce resistance
Resistant
chop resistance
Ignore
pickaxe resistance
Ignore
fire resistance
Normal
frost resistance
Normal
lightning resistance
Normal
poison resistance
Normal
spirit resistance
Immune
nonPlayer resistance
Normal
Tolerates water
Yes
Stagger damage factor
0.3

Biomes (curated)

Location-specific spawners at

Movement & behavior

Base behavior from the game data; combat and terrain can change how a creature moves.

Swimming
Can swim
Water
Avoids entering water
Buildings
Can target player-built structures
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)