- Biome & terrain
0–1,000 m altitude · Inside or outside forest
- Time & weather
Day only
Any weather
- Progression & limits
No required world key
Up to 2 nearby · Groups of 2–3 · 0–1 stars permitted · 3 min 20 sec between attempts · 30% attempt chance
Seeker Character ID

Seekers are hostile entities located in the Mistlands and Infested Mines. These large insect-like beings exhibit characteristics reminiscent of beetles, ants, and bees. Equipped with mandibles and three sets of legs, they use their more prominent middle legs for attacking foes. From their backs emerge a pair of expansive leathery wings, allowing them to fly over short spans. It's suggested that Seekers and their Soldier variants are all progeny of The Queen, mirroring the dynamics of actual insect colonies.
Overview
Seeker is a Valheim creature typically found in the mistlands biome from the MistlandsMonsters faction. Its character ID is Seeker, and the cheat command spawn Seeker summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Seekers are hostile entities located in the Mistlands and Infested Mines. These large insect-like beings exhibit characteristics reminiscent of beetles, ants, and bees. Equipped with mandibles and three sets of legs, they use their more prominent middle legs for attacking foes. From their backs emerge a pair of expansive leathery wings, allowing them to fly over short spans. It's suggested that Seekers and their Soldier variants are all progeny of The Queen, mirroring the dynamics of actual insect colonies.
Seeker drops Seeker meat, Carapace, and Seeker trophy when killed.
| Character ID | Seeker |
| Health | 200 |
| Faction | MistlandsMonsters |
| Main Biome | Mistlands |
| Tameable | No |
| Stagger Limit | 30% |
- Command reference
- spawn
Command Builder
Spawns one Seeker at level 1 (normal).
Example Commands
Spawns one Seeker at your location.
Spawns one Seeker at level 2 (use 1, 2, or 3).
Spawns five Seeker at your location.
Drop Rates
- Seeker Meat1–2
- Carapace1–2
- Seeker Trophy1 · 5%
Related creatures
Creature spawn conditions
Full reference3 entries
| Creature | Biome & terrain | Time & weather | Progression & limits |
|---|---|---|---|
0–1,000 m altitude · Inside or outside forest | Day only Any weather | No required world key Up to 2 nearby · Groups of 2–3 · 0–1 stars permitted · 3 min 20 sec between attempts · 30% attempt chance | |
0–1,000 m altitude · Inside or outside forest | Night only Any weather | No required world key Up to 6 nearby · Groups of 2–3 · 0–2 stars permitted · 5 min between attempts · 20% attempt chance | |
Night only Any weather | Up to 2 nearby · Groups of 3 · 0 stars permitted · 50 min between attempts · 5% attempt chance |
- Biome & terrain
0–1,000 m altitude · Inside or outside forest
- Time & weather
Night only
Any weather
- Progression & limits
No required world key
Up to 6 nearby · Groups of 2–3 · 0–2 stars permitted · 5 min between attempts · 20% attempt chance
- Biome & terrain
- Time & weather
Night only
Any weather
- Progression & limits
Up to 2 nearby · Groups of 3 · 0 stars permitted · 50 min between attempts · 5% attempt chance
These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.
More details
- blunt resistance
- Resistant
- slash resistance
- Resistant
- pierce resistance
- Resistant
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Normal
- frost resistance
- Normal
- lightning resistance
- Normal
- poison resistance
- Normal
- spirit resistance
- Immune
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0.3
Biomes (curated)
Location-specific spawners at
- Mistlands Dvergr Boss Entrance 14 source definitions; Mistlands_DvergrBossEntrance1 / Spawner_Seeker (location prefab); Mistlands_DvergrBossEntrance1 / Spawner_Seeker (1) (location prefab); Mistlands_DvergrBossEntrance1 / Spawner_Seeker (2) (location prefab); more in source tables. Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Mistlands Dvergr Town Entrance 155 source definitions; Mistlands_DvergrTownEntrance1 / Spawner_Seeker (location prefab); Mistlands_DvergrTownEntrance1 / Spawner_Seeker (1) (location prefab); Mistlands_DvergrTownEntrance1 / Spawner_Seeker (2) (location prefab); more in source tables. Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Mistlands Dvergr Town Entrance 254 source definitions; Mistlands_DvergrTownEntrance2 / Spawner_Seeker (location prefab); Mistlands_DvergrTownEntrance2 / Spawner_Seeker (1) (location prefab); Mistlands_DvergrTownEntrance2 / Spawner_Seeker (2) (location prefab); more in source tables. Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Mistlands Excavation 36 source definitions; Mistlands_Excavation3 / Spawner_Seeker (location prefab); Mistlands_Excavation3 / Spawner_Seeker (1) (location prefab); Mistlands_Excavation3 / Spawner_Seeker (2) (location prefab); more in source tables. Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Mistlands Guard Tower 1 ruined new5 source definitions; Mistlands_GuardTower1_ruined_new / Spawner_Seeker (3) (location prefab); Mistlands_GuardTower1_ruined_new / Spawner_Seeker (4) (location prefab); Mistlands_GuardTower1_ruined_new / Spawner_Seeker (location prefab); more in source tables. Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Mistlands Guard Tower 1 ruined new 23 source definitions; Mistlands_GuardTower1_ruined_new2 / Spawner_Seeker (location prefab); Mistlands_GuardTower1_ruined_new2 / Spawner_Seeker (1) (location prefab); Mistlands_GuardTower1_ruined_new2 / Spawner_Seeker (2) (location prefab). Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Mistlands Guard Tower 3 ruined new4 source definitions; Mistlands_GuardTower3_ruined_new / Spawner_Seeker (location prefab); Mistlands_GuardTower3_ruined_new / Spawner_Seeker (1) (location prefab); Mistlands_GuardTower3_ruined_new / Spawner_Seeker (2) (location prefab); more in source tables. Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Mistlands Rock Spire 11 source definition; Mistlands_RockSpire1 / Spawner_Seeker_respawn_240 (location prefab). Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Swimming
- Can swim
- Water
- Avoids entering water
- Buildings
- Can target player-built structures
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)