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Wraith Character ID

The spawn ID and star-level commands for Wraith in Valheim, plus its drops, resistances, and where it spawns.
Wraith — In-game trophy icon
In-game trophy icon
Creature

Wraiths are hostile beings located in Swamps. These dark blueish specters have a hood that conceals their featureless face. When provoked, they produce a soft snarling hiss. They typically appear at night, and due to their luminescence and ability to fly, they can be easily seen from afar. Their distinct glow makes them noticeable even to players who aren't paying close attention as they draw near.

Overview

Wraith is a Valheim creature typically found in the swamp biome from the Undead faction. Its character ID is Wraith, and the cheat command spawn Wraith summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.

Wraiths are hostile beings located in Swamps. These dark blueish specters have a hood that conceals their featureless face. When provoked, they produce a soft snarling hiss. They typically appear at night, and due to their luminescence and ability to fly, they can be easily seen from afar. Their distinct glow makes them noticeable even to players who aren't paying close attention as they draw near.

Wraith drops Chain and Wraith trophy when killed.

Character IDWraith
Health100
FactionUndead
Main BiomeSwamp
TameableNo
Stagger Limit50%
Command reference
spawn

Command Builder

Quantity
Level

Spawns one Wraith at level 1 (normal).

Example Commands

Spawns one Wraith at your location.

Spawns one Wraith at level 2 (use 1, 2, or 3).

Spawns five Wraith at your location.

Drop Rates

Related creatures

Creature spawn conditions

Full reference

1 entry

Biome & terrain

-2–1,000 m altitude · Inside or outside forest

Time & weather

Night only

Any weather

Progression & limits

No required world key

Up to 2 nearby · Groups of 1 · 0 stars permitted · 3 min 20 sec between attempts · 30% attempt chance

These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.

More details

blunt resistance
Resistant
slash resistance
Resistant
pierce resistance
Resistant
chop resistance
Ignore
pickaxe resistance
Ignore
fire resistance
Weak
frost resistance
Immune
lightning resistance
Normal
poison resistance
Immune
spirit resistance
Weak
nonPlayer resistance
Normal
Tolerates water
Yes
Stagger damage factor
0.5

Biomes (curated)

Appears in events

Movement & behavior

Base behavior from the game data; combat and terrain can change how a creature moves.

Movement
Can fly
Swimming
Cannot swim
Water
Avoids entering water
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)