- Biome & terrain
-2–1,000 m altitude · Inside or outside forest
- Time & weather
Night only
Any weather
- Progression & limits
No required world key
Up to 2 nearby · Groups of 1 · 0 stars permitted · 3 min 20 sec between attempts · 30% attempt chance
Wraith Character ID

Wraiths are hostile beings located in Swamps. These dark blueish specters have a hood that conceals their featureless face. When provoked, they produce a soft snarling hiss. They typically appear at night, and due to their luminescence and ability to fly, they can be easily seen from afar. Their distinct glow makes them noticeable even to players who aren't paying close attention as they draw near.
Overview
Wraith is a Valheim creature typically found in the swamp biome from the Undead faction. Its character ID is Wraith, and the cheat command spawn Wraith summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Wraiths are hostile beings located in Swamps. These dark blueish specters have a hood that conceals their featureless face. When provoked, they produce a soft snarling hiss. They typically appear at night, and due to their luminescence and ability to fly, they can be easily seen from afar. Their distinct glow makes them noticeable even to players who aren't paying close attention as they draw near.
Wraith drops Chain and Wraith trophy when killed.
| Character ID | Wraith |
| Health | 100 |
| Faction | Undead |
| Main Biome | Swamp |
| Tameable | No |
| Stagger Limit | 50% |
- Command reference
- spawn
Command Builder
Spawns one Wraith at level 1 (normal).
Example Commands
Spawns one Wraith at your location.
Spawns one Wraith at level 2 (use 1, 2, or 3).
Spawns five Wraith at your location.
Drop Rates
- Wraith trophy1 · 5%
- Chain1
Related creatures
Creature spawn conditions
Full reference1 entry
| Creature | Biome & terrain | Time & weather | Progression & limits |
|---|---|---|---|
-2–1,000 m altitude · Inside or outside forest | Night only Any weather | No required world key Up to 2 nearby · Groups of 1 · 0 stars permitted · 3 min 20 sec between attempts · 30% attempt chance |
These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.
More details
- blunt resistance
- Resistant
- slash resistance
- Resistant
- pierce resistance
- Resistant
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Weak
- frost resistance
- Immune
- lightning resistance
- Normal
- poison resistance
- Immune
- spirit resistance
- Weak
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0.5
Biomes (curated)
Appears in events
Location-specific spawners at
- Swamp Hut 11 source definition; SwampHut1 / Spawner_Wraith (location prefab). Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Hut 21 source definition; SwampHut2 / Spawner_Wraith (location prefab). Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Hut 31 source definition; SwampHut3 / Spawner_Wraith (location prefab). Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Hut 51 source definition; SwampHut5 / Spawner_Wraith (location prefab). Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Movement
- Can fly
- Swimming
- Cannot swim
- Water
- Avoids entering water
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)