AbandonedLogCabin04 Location ID
The location ID and world-generation details for AbandonedLogCabin04 in Valheim — the biome it spawns in and how many appear per world.
About
AbandonedLogCabin04 is an abandoned log cabin variant in the Mountains. It contains a chest with Mountain-tier loot.
Overview
AbandonedLogCabin04 is a Valheim world location that spawns in the mountain biome, identified internally as AbandonedLogCabin04.
World generation places up to 50 per world, with terrain constraints (altitude 100–1000 m; terrain delta 0–3 m), and an exclusion radius of 10m, which is why some seeds have far more of them than others.
The data tags it as randomly damaged.
| Location ID | AbandonedLogCabin04 |
| Biome | Mountain |
| Category | Randomly damaged |
| Max Per World | 50 |
| Min Distance | 128 m |
| Terrain | Altitude 100–1000 m; terrain delta 0–3 m |
| Size | 10 |
Creatures in the Mountain
Other Locations in These Biomes
More details
- Enabled for placement
- Yes
- Resolved location-content sources
- 5
- Eligible room prefabs
- 0
Location biomes
Possible chest loot
Amber1 source definition; AbandonedLogCabin04 / TreasureChest_mountains (location prefab). Serialized stack ranges: 1–6. Conditions and weights are in the source tables; content is not guaranteed.
Amber Pearl1 source definition; AbandonedLogCabin04 / TreasureChest_mountains (location prefab). Serialized stack ranges: 2–5. Conditions and weights are in the source tables; content is not guaranteed.
Black Metal1 source definition; AbandonedLogCabin04 / TreasureChest_mountains (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Black Metal1 source definition; AbandonedLogCabin04 / TreasureChest_mountains (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Coins1 source definition; AbandonedLogCabin04 / TreasureChest_mountains (location prefab). Serialized stack ranges: 46–96. Conditions and weights are in the source tables; content is not guaranteed.
Frost arrow1 source definition; AbandonedLogCabin04 / TreasureChest_mountains (location prefab). Serialized stack ranges: 5–10. Conditions and weights are in the source tables; content is not guaranteed.
Obsidian1 source definition; AbandonedLogCabin04 / TreasureChest_mountains (location prefab). Serialized stack ranges: 5–10. Conditions and weights are in the source tables; content is not guaranteed.
Onion seeds1 source definition; AbandonedLogCabin04 / TreasureChest_mountains (location prefab). Serialized stack ranges: 3–9. Conditions and weights are in the source tables; content is not guaranteed.
Ruby1 source definition; AbandonedLogCabin04 / TreasureChest_mountains (location prefab). Serialized stack ranges: 1–2. Conditions and weights are in the source tables; content is not guaranteed.
Silver1 source definition; AbandonedLogCabin04 / TreasureChest_mountains (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Silver1 source definition; AbandonedLogCabin04 / TreasureChest_mountains (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Wooden Battleaxe1 source definition; AbandonedLogCabin04 / TreasureChest_mountains (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Location-specific creature spawners
Skeleton2 source definitions; AbandonedLogCabin04 / Spawner_Skeleton_Mountains (location prefab); AbandonedLogCabin04 / Spawner_Skeleton_Mountains (1) (location prefab). Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
Stone Golem2 source definitions; AbandonedLogCabin04 / Spawner_StoneGolem (1) (location prefab); AbandonedLogCabin04 / Spawner_StoneGolem (2) (location prefab). Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Loot and spawner source data
Where this location can appear
World-generation limits describe eligible sites, not guaranteed locations in every seed.
- Altitude above sea level
- 100–1,000 m
- Minimum spacing from similar locations
- 128 m
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)