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MountainCave01 Location ID

Location IDMountainCave01· Mountain

The location ID and world-generation details for MountainCave01 in Valheim — the biome it spawns in and how many appear per world.
Overview

MountainCave01 is a Valheim world location that spawns in the mountain biome, identified internally as MountainCave01.

World generation places up to 500 per world, with terrain constraints (altitude 100–1000 m; terrain delta 0–20 m), and an exclusion radius of 0m, which is why some seeds have far more of them than others.

About

MountainCave01 is a Frost Cave entrance in the Mountains. Inside, players fight Cultists, Ulvs, and Bats while looting Cave tuna, Red jute, and Mountain treasure.

Creatures in the Mountain

Creatures you may encounter near MountainCave01, based on the biome it spawns in.

Additional game data
Enabled for placement
No
Location biomes (1)
Command reference (2)

Advanced reference: serialized game settings include defaults and internal fields. They are not all active gameplay bonuses; numeric enum values are preserved unless explicitly decoded.

World generation ((base)_ZoneSystem, index 96)
index index
96
prefab Name m_prefabName
MountainCave01
prefab Hash prefabHash
-1218789637
name m_name
Empty
source List sourceList
(base)_ZoneSystem
source Sort Order sourceSortOrder
0
enable m_enable
No
quantity m_quantity
500
prioritized m_prioritized
No
center First m_centerFirst
No
unique m_unique
No
biome m_biome
4
biome Area m_biomeArea
3
group m_group
Empty
min Distance From Similar m_minDistanceFromSimilar
0
group Max m_groupMax
Empty
max Distance From Similar m_maxDistanceFromSimilar
0
min Distance m_minDistance
0
max Distance m_maxDistance
0
min Altitude m_minAltitude
100
max Altitude m_maxAltitude
1000
min Distance From Center m_minDistanceFromCenter
0
max Distance From Center m_maxDistanceFromCenter
0
min Terrain Delta m_minTerrainDelta
0
max Terrain Delta m_maxTerrainDelta
20
minimum Vegetation m_minimumVegetation
0
maximum Vegetation m_maximumVegetation
1
in Forest m_inForest
No
forest Treshold Min m_forestTresholdMin
0
forest Treshold Max m_forestTresholdMax
1
icon Always m_iconAlways
No
icon Placed m_iconPlaced
No
interior Radius m_interiorRadius
0
exterior Radius m_exteriorRadius
0
clear Area m_clearArea
No
surround Check Vegetation m_surroundCheckVegetation
No
surround Check Distance m_surroundCheckDistance
20
surround Check Layers m_surroundCheckLayers
2
surround Better Than Average m_surroundBetterThanAverage
0