MountainCave01 Location ID
Location IDMountainCave01· Mountain
The location ID and world-generation details for MountainCave01 in Valheim — the biome it spawns in and how many appear per world.
Overview
MountainCave01 is a Valheim world location that spawns in the mountain biome, identified internally as MountainCave01.
World generation places up to 500 per world, with terrain constraints (altitude 100–1000 m; terrain delta 0–20 m), and an exclusion radius of 0m, which is why some seeds have far more of them than others.
About
MountainCave01 is a Frost Cave entrance in the Mountains. Inside, players fight Cultists, Ulvs, and Bats while looting Cave tuna, Red jute, and Mountain treasure.
Information
| Location ID | MountainCave01 |
| Biome | Mountain |
| Max Per World | 500 |
| Min Distance | 0 m |
| Terrain | Altitude 100–1000 m; terrain delta 0–20 m |
| Size | 0 |
Other Locations in These Biomes
- AbandonedLogCabin02
AbandonedLogCabin02 - AbandonedLogCabin03
AbandonedLogCabin03 - AbandonedLogCabin04
AbandonedLogCabin04 - Dragonqueen
Dragonqueen - DrakeLorestone
DrakeLorestone - DrakeNest01
DrakeNest01 - Hildir_cave
Hildir_cave - MountainCave02
MountainCave02 - MountainGrave01
MountainGrave01 - MountainWell1
MountainWell1 - Runestone_Mountains
Runestone_Mountains - StoneTowerRuins04
StoneTowerRuins04 - StoneTowerRuins05
StoneTowerRuins05 - Waymarker01
Waymarker01 - Waymarker02
Waymarker02
Additional game data
- Enabled for placement
- No
Location biomes (1)
Advanced reference: serialized game settings include defaults and internal fields. They are not all active gameplay bonuses; numeric enum values are preserved unless explicitly decoded.
World generation ((base)_ZoneSystem, index 96)
- index
index - 96
- prefab Name
m_prefabName - MountainCave01
- prefab Hash
prefabHash - -1218789637
- name
m_name - Empty
- source List
sourceList - (base)_ZoneSystem
- source Sort Order
sourceSortOrder - 0
- enable
m_enable - No
- quantity
m_quantity - 500
- prioritized
m_prioritized - No
- center First
m_centerFirst - No
- unique
m_unique - No
- biome
m_biome - 4
- biome Area
m_biomeArea - 3
- group
m_group - Empty
- min Distance From Similar
m_minDistanceFromSimilar - 0
- group Max
m_groupMax - Empty
- max Distance From Similar
m_maxDistanceFromSimilar - 0
- min Distance
m_minDistance - 0
- max Distance
m_maxDistance - 0
- min Altitude
m_minAltitude - 100
- max Altitude
m_maxAltitude - 1000
- min Distance From Center
m_minDistanceFromCenter - 0
- max Distance From Center
m_maxDistanceFromCenter - 0
- min Terrain Delta
m_minTerrainDelta - 0
- max Terrain Delta
m_maxTerrainDelta - 20
- minimum Vegetation
m_minimumVegetation - 0
- maximum Vegetation
m_maximumVegetation - 1
- in Forest
m_inForest - No
- forest Treshold Min
m_forestTresholdMin - 0
- forest Treshold Max
m_forestTresholdMax - 1
- icon Always
m_iconAlways - No
- icon Placed
m_iconPlaced - No
- interior Radius
m_interiorRadius - 0
- exterior Radius
m_exteriorRadius - 0
- clear Area
m_clearArea - No
- surround Check Vegetation
m_surroundCheckVegetation - No
- surround Check Distance
m_surroundCheckDistance - 20
- surround Check Layers
m_surroundCheckLayers - 2
- surround Better Than Average
m_surroundBetterThanAverage - 0