MountainCave02 Location ID
About
MountainCave02 is a Frost Cave entrance variant in the Mountains. Inside, players fight Cultists, Ulvs, and Bats while looting Cave tuna, Red jute, and Mountain treasure.
Overview
MountainCave02 is a Valheim world location that spawns in the mountain biome, identified internally as MountainCave02.
World generation places up to 10 per world, with terrain constraints (altitude 0–5000 m; terrain delta 0–40 m), and an exclusion radius of 22m, which is why some seeds have far more of them than others.
The data tags it as slope rotation and interior randomly generated.
| Location ID | MountainCave02 |
| Biome | Mountain |
| Category | Slope rotation, Interior randomly generated |
| Max Per World | 10 |
| Min Distance | 400 m |
| Terrain | Altitude 0–5000 m; terrain delta 0–40 m |
| Size | 22 |
Creatures in the Mountain
Other Locations in These Biomes
More details
- Enabled for placement
- Yes
- Enabled for placement
- Yes
- Enabled for placement
- Yes
- Resolved location-content sources
- 954
- Eligible room prefabs
- 94
Location biomes
Possible pickable items
Bone fragments37 source definitions; cave_shrine_lootencap06 / Pickable_ForestCryptRemains03 (possible dungeon room); cave_shrine_lootencap06 / Pickable_ForestCryptRemains03 (1) (possible dungeon room); cave_shrine_lootencap06 / Pickable_ForestCryptRemains01 (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Coins34 source definitions; cave_shrine_lootencap06 / Pickable_Item (possible dungeon room); cave_shrine_lootencap06 / Pickable_Item (1) (possible dungeon room); cave_shrine_lootencap06 / Pickable_Item (2) (possible dungeon room); more in source tables. Serialized stack ranges: 3–9, 9–41. Conditions and weights are in the source tables; content is not guaranteed.
Crystal134 source definitions; cave_new_deeproom_endcap / Pickable_MountainCaveCrystal (3) (possible dungeon room); cave_new_deeproom_endcap / Pickable_MountainCaveCrystal (4) (possible dungeon room); cave_new_deeproom_endcap / Pickable_MountainCaveCrystal (5) (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Entrails31 source definitions; cave_shrine_lootencap05 / Pickable_MeatPile (possible dungeon room); cave_shrine_endcap01 / Pickable_MeatPile (1) (possible dungeon room); cave_shrine_endcap01 / Pickable_MeatPile (2) (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Fenris Claw12 source definitions; cave_shrine_lootencap03 / Pickable_MountainCaveRandom (possible dungeon room); cave_shrine_lootencap01 / Pickable_MountainCaveRandom (possible dungeon room); cave_shrine_endcap_noshrine / Pickable_MountainCaveRandom (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Fenris Hair27 source definitions; cave_shrine_lootencap03 / Pickable_MountainCaveRandom (possible dungeon room); cave_shrine_lootencap01 / Pickable_MountainCaveRandom (possible dungeon room); cave_shrine_endcap_noshrine / Pickable_MountainCaveRandom (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Fishing bait1 source definition; cave_dome_bottom_lake / Pickable_Fishingrod (possible dungeon room). Serialized stack ranges: 2–4. Conditions and weights are in the source tables; content is not guaranteed.
Fishing rod1 source definition; cave_dome_bottom_lake / Pickable_Fishingrod (possible dungeon room). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Silver necklace31 source definitions; cave_shrine_lootencap05 / Pickable_MeatPile (possible dungeon room); cave_shrine_endcap01 / Pickable_MeatPile (1) (possible dungeon room); cave_shrine_endcap01 / Pickable_MeatPile (2) (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Possible destructible drops
Bone fragments6 source definitions; cave_shrine_endcap01 / lox_ribs (possible dungeon room); cave_shrine_endcap01 / lox_ribs (1) (possible dungeon room); cave_shrine_endcap04 / lox_ribs (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Bronze44 source definitions; cave_shrine_lootencap02 / MountainKit_brazier (1) (possible dungeon room); cave_new_deeproom_bottom_shrine / MountainKit_brazier (possible dungeon room); cave_new_deeproom_bottom_shrine / MountainKit_brazier (1) (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Coal44 source definitions; cave_shrine_lootencap02 / MountainKit_brazier (1) (possible dungeon room); cave_new_deeproom_bottom_shrine / MountainKit_brazier (possible dungeon room); cave_new_deeproom_bottom_shrine / MountainKit_brazier (1) (possible dungeon room); more in source tables. Serialized stack ranges: 1–2, 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Crystal134 source definitions; cave_new_deeproom_endcap / Pickable_MountainCaveCrystal (3) (possible dungeon room); cave_new_deeproom_endcap / Pickable_MountainCaveCrystal (4) (possible dungeon room); cave_new_deeproom_endcap / Pickable_MountainCaveCrystal (5) (possible dungeon room); more in source tables. Serialized stack ranges: 2–5. Conditions and weights are in the source tables; content is not guaranteed.
Fenris Hair20 source definitions; cave_shrine_endcap02 / fenrirhide_hanging (possible dungeon room); cave_shrine_endcap03 / fenrirhide_hanging (possible dungeon room); cave_shrine_shrine03 / fenrirhide_hanging (possible dungeon room); more in source tables. Serialized stack ranges: 1–2, 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Fine wood11 source definitions; cave_shrine_endcap03 / mountainkit_chair (possible dungeon room); cave_shrine_endcap03 / mountainkit_chair (1) (possible dungeon room); cave_shrine_endcap03 / mountainkit_chair (2) (possible dungeon room); more in source tables. Serialized stack ranges: 1–1, 1–3. Conditions and weights are in the source tables; content is not guaranteed.
Iron4 source definitions; cave_shrine_start02_ice / MountainKit_wood_gate (possible dungeon room); cave_shrine_start02_ice_corridor / MountainKit_wood_gate (possible dungeon room); cave_shrine_start02 / MountainKit_wood_gate (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Red Jute18 source definitions; cave_shrine_lootencap05 / cloth_hanging_door (possible dungeon room); cave_shrine_lootencap03 / cloth_hanging_door (possible dungeon room); cave_shrine_lootencap01 / cloth_hanging_door (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Wood4 source definitions; cave_shrine_start02_ice / MountainKit_wood_gate (possible dungeon room); cave_shrine_start02_ice_corridor / MountainKit_wood_gate (possible dungeon room); cave_shrine_start02 / MountainKit_wood_gate (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Possible chest loot
Black Metal7 source definitions; cave_shrine_endcap_noshrine02 / TreasureChest_mountaincave (possible dungeon room); cave_shrine_endcap05 / TreasureChest_mountaincave (possible dungeon room); cave_new_icecorridor05 / TreasureChest_mountaincave (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Black Metal7 source definitions; cave_shrine_endcap_noshrine02 / TreasureChest_mountaincave (possible dungeon room); cave_shrine_endcap05 / TreasureChest_mountaincave (possible dungeon room); cave_new_icecorridor05 / TreasureChest_mountaincave (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Coins7 source definitions; cave_shrine_endcap_noshrine02 / TreasureChest_mountaincave (possible dungeon room); cave_shrine_endcap05 / TreasureChest_mountaincave (possible dungeon room); cave_new_icecorridor05 / TreasureChest_mountaincave (possible dungeon room); more in source tables. Serialized stack ranges: 15–35. Conditions and weights are in the source tables; content is not guaranteed.
Obsidian7 source definitions; cave_shrine_endcap_noshrine02 / TreasureChest_mountaincave (possible dungeon room); cave_shrine_endcap05 / TreasureChest_mountaincave (possible dungeon room); cave_new_icecorridor05 / TreasureChest_mountaincave (possible dungeon room); more in source tables. Serialized stack ranges: 3–9, 1–5. Conditions and weights are in the source tables; content is not guaranteed.
Ruby7 source definitions; cave_shrine_endcap_noshrine02 / TreasureChest_mountaincave (possible dungeon room); cave_shrine_endcap05 / TreasureChest_mountaincave (possible dungeon room); cave_new_icecorridor05 / TreasureChest_mountaincave (possible dungeon room); more in source tables. Serialized stack ranges: 1–2. Conditions and weights are in the source tables; content is not guaranteed.
Silver7 source definitions; cave_shrine_endcap_noshrine02 / TreasureChest_mountaincave (possible dungeon room); cave_shrine_endcap05 / TreasureChest_mountaincave (possible dungeon room); cave_new_icecorridor05 / TreasureChest_mountaincave (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Silver7 source definitions; cave_shrine_endcap_noshrine02 / TreasureChest_mountaincave (possible dungeon room); cave_shrine_endcap05 / TreasureChest_mountaincave (possible dungeon room); cave_new_icecorridor05 / TreasureChest_mountaincave (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Silver necklace7 source definitions; cave_shrine_endcap_noshrine02 / TreasureChest_mountaincave (possible dungeon room); cave_shrine_endcap05 / TreasureChest_mountaincave (possible dungeon room); cave_new_icecorridor05 / TreasureChest_mountaincave (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Location-specific creature spawners
- Bat116 source definitions; cave_new_deeproom_middle / Spawner_Bat (possible dungeon room); cave_new_deeproom_middle / Spawner_Bat (1) (possible dungeon room); cave_new_deeproom_middle / Spawner_Bat (2) (possible dungeon room); more in source tables. Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Cultist8 source definitions; cave_shrine_shrine03 / Spawner_Cultist (possible dungeon room); cave_shrine_shrine03 / Spawner_Cultist (1) (possible dungeon room); cave_shrine_shrine03 / Spawner_Cultist (2) (possible dungeon room); more in source tables. Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Stone Golem3 source definitions; cave_dome_bottom_lake / Spawner_StoneGolem (2) (possible dungeon room); cave_dome_bottom_lake / Spawner_StoneGolem (1) (possible dungeon room); cave_dome_bottom_lake / Spawner_StoneGolem (possible dungeon room). Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Tetra7 source definitions; cave_new_deeproom_bottom_lake / Spawner_Fish4 (possible dungeon room); cave_new_deeproom_bottom_lake / Spawner_Fish4 (1) (possible dungeon room); cave_new_deeproom_bottom_lake / Spawner_Fish4 (2) (possible dungeon room); more in source tables. Serialized level ranges: 1–5. Conditions and weights are in the source tables; content is not guaranteed.
Ulv88 source definitions; cave_new_deeproom_bottom_shrine / Spawner_Ulv (possible dungeon room); cave_new_deeproom_bottom_shrine / Spawner_Ulv (1) (possible dungeon room); cave_new_deeproom_bottom_shrine / Spawner_Ulv (2) (possible dungeon room); more in source tables. Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Loot and spawner source data
Where this location can appear
World-generation limits describe eligible sites, not guaranteed locations in every seed.
- Altitude above sea level
- 80–5,000 m
- Minimum spacing from similar locations
- 1,024 m
- Map marker
- Shown when placed in the world
Where this location can appear
World-generation limits describe eligible sites, not guaranteed locations in every seed.
- Altitude above sea level
- 100–5,000 m
- Minimum spacing from similar locations
- 200 m
Where this location can appear
World-generation limits describe eligible sites, not guaranteed locations in every seed.
- Altitude above sea level
- 0–5,000 m
- Minimum distance from world center
- 200 m
- Minimum spacing from similar locations
- 400 m
- World limit
- One instance per world
- Map marker
- Shown when placed in the world
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)