Pillar1 Location ID
The location ID and world-generation details for Pillar1 in Valheim — the biome it spawns in and how many appear per world.
About
Pillar1 is a single tall standing stone pillar found in the world, primarily as a decorative feature.
Overview
Pillar1 is a Valheim world location that spawns in the black forest biome, identified internally as Pillar1.
World generation places up to 0 per world, with terrain constraints (altitude 1–1000 m; terrain delta 0–3 m), and an exclusion radius of 0m, which is why some seeds have far more of them than others.
| Location ID | Pillar1 |
| Biome | Black Forest |
| Max Per World | 0 |
| Min Distance | 0 m |
| Terrain | Altitude 1–1000 m; terrain delta 0–3 m |
| Size | 0 |
Creatures in the Black Forest
Creatures you may encounter near Pillar1, based on the biome it spawns in.
Other Locations in These Biomes
- Crypt 2
- Crypt 3
- Crypt 4
- Dolmen 1
- Dolmen 2
- Dolmen 3
- GD King
- Greydwarf camp 1
- Greydwarf camp 2
- Greydwarf camp 3
- Hildir crypt
- Pillar 2
- Ruin 1
- Ruin 2
- Runestone Black Forest
- Runestone Greydwarfs
- Ship Wreck 2
- Ship Wreck 3
- Ship Wreck 4
- Stone House 1
- Stone House 2
- Stone House 3
- Stone House 4
- Stone House 5
- Stone Tower Ruins 3
- Stone Tower Ruins 7
- Stone Tower Ruins 8
- Stone Tower Ruins 9
- Stone Tower Ruins 10
- Troll Cave
More details
- Enabled for placement
- No
Location biomes
Where this location can appear
World-generation limits describe eligible sites, not guaranteed locations in every seed.
- Altitude above sea level
- 1–1,000 m
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)