StoneHouse3 Location ID
About
StoneHouse3 is a stone house variant in the Black Forest. It may be guarded by Greydwarves or Skeletons and contains a chest with early-game loot.
Overview
StoneHouse3 is a Valheim world location that spawns in the black forest biome, identified internally as StoneHouse3.
World generation places up to 200 per world, with terrain constraints (altitude 1–1000 m; terrain delta 0–3 m), and an exclusion radius of 6m, which is why some seeds have far more of them than others.
The data tags it as randomly damaged and vegetation allowed.
| Location ID | StoneHouse3 |
| Biome | Black Forest |
| Category | Randomly damaged, Vegetation allowed |
| Max Per World | 200 |
| Min Distance | 0 m |
| Terrain | Altitude 1–1000 m; terrain delta 0–3 m |
| Size | 6 |
Creatures in the Black Forest
Creatures you may encounter near StoneHouse3, based on the biome it spawns in.
Other Locations in These Biomes
- Crypt 2
- Crypt 3
- Crypt 4
- Dolmen 1
- Dolmen 2
- Dolmen 3
- GD King
- Greydwarf camp 1
- Greydwarf camp 2
- Greydwarf camp 3
- Hildir crypt
- Pillar 1
- Pillar 2
- Ruin 1
- Ruin 2
- Runestone Black Forest
- Runestone Greydwarfs
- Ship Wreck 2
- Ship Wreck 3
- Ship Wreck 4
- Stone House 1
- Stone House 2
- Stone House 4
- Stone House 5
- Stone Tower Ruins 3
- Stone Tower Ruins 7
- Stone Tower Ruins 8
- Stone Tower Ruins 9
- Stone Tower Ruins 10
- Troll Cave
More details
- Enabled for placement
- Yes
- Resolved location-content sources
- 2
- Eligible room prefabs
- 0
Location biomes
Location-specific creature spawners
Possible chest loot
Amber1 source definition; StoneHouse3 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–2. Conditions and weights are in the source tables; content is not guaranteed.
Bronze1 source definition; StoneHouse3 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Bronze1 source definition; StoneHouse3 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Coins1 source definition; StoneHouse3 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 5–30. Conditions and weights are in the source tables; content is not guaranteed.
Feathers1 source definition; StoneHouse3 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 2–4. Conditions and weights are in the source tables; content is not guaranteed.
Flinthead arrow1 source definition; StoneHouse3 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 5–10. Conditions and weights are in the source tables; content is not guaranteed.
Iron1 source definition; StoneHouse3 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Iron1 source definition; StoneHouse3 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Wooden Spear1 source definition; StoneHouse3 / TreasureChest_blackforest (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Loot and spawner source data
Where this location can appear
World-generation limits describe eligible sites, not guaranteed locations in every seed.
- Altitude above sea level
- 1–1,000 m
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)