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Serpent Character ID

The spawn ID and star-level commands for Serpent in Valheim, plus its drops, resistances, and where it spawns.
Serpent — In-game trophy icon
In-game trophy icon
Creature

Serpents are hostile beings encountered in Oceans and are presently the sole aggressive entity in these waters. Resembling vast aquatic snakes, they possess six luminous eyes, spiky dorsal fins, and a wide mouth brimming with sharp teeth. Many hunt Serpents mainly for their meat, valuable for mid to late-game meals.

Overview

Serpent is a Valheim creature typically found in the ocean biome from the SeaMonsters faction. Its character ID is Serpent, and the cheat command spawn Serpent summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.

Serpents are hostile beings encountered in Oceans and are presently the sole aggressive entity in these waters. Resembling vast aquatic snakes, they possess six luminous eyes, spiky dorsal fins, and a wide mouth brimming with sharp teeth. Many hunt Serpents mainly for their meat, valuable for mid to late-game meals.

Serpent drops Serpent meat, Serpent scale, and Serpent trophy when killed.

Character IDSerpent
Health400
FactionSeaMonsters
Main BiomeOcean
TameableNo
Command reference
spawn

Command Builder

Quantity
Level

Spawns one Serpent at level 1 (normal).

Example Commands

Spawns one Serpent at your location.

Spawns one Serpent at level 2 (use 1, 2, or 3).

Spawns five Serpent at your location.

Drop Rates

Related creatures

Creature spawn conditions

Full reference

2 entries

Biome & terrain

-1,000–-5 m altitude · Inside or outside forest

Time & weather

Night only

Any weather

Progression & limits

No required world key

Up to 1 nearby · Groups of 1 · 0 stars permitted · 16 min 40 sec between attempts · 5% attempt chance

Biome & terrain

-1,000–-5 m altitude · Inside or outside forest

Time & weather

Day & night

Progression & limits

No required world key

Up to 1 nearby · Groups of 1 · 0 stars permitted · 16 min 40 sec between attempts · 5% attempt chance

These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.

More details

blunt resistance
Normal
slash resistance
Normal
pierce resistance
Normal
chop resistance
Ignore
pickaxe resistance
Ignore
fire resistance
Immune
frost resistance
Weak
lightning resistance
Normal
poison resistance
Resistant
spirit resistance
Immune
nonPlayer resistance
Normal
Tolerates water
Yes
Stagger damage factor
0

Defeat sets world key

Biomes (curated)

Movement & behavior

Base behavior from the game data; combat and terrain can change how a creature moves.

Swimming
Can swim
Buildings
Can target player-built structures
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)