- Biome & terrain
-1,000–-5 m altitude · Inside or outside forest
- Time & weather
Night only
Any weather
- Progression & limits
No required world key
Up to 1 nearby · Groups of 1 · 0 stars permitted · 16 min 40 sec between attempts · 5% attempt chance
Serpent Character ID

Serpents are hostile beings encountered in Oceans and are presently the sole aggressive entity in these waters. Resembling vast aquatic snakes, they possess six luminous eyes, spiky dorsal fins, and a wide mouth brimming with sharp teeth. Many hunt Serpents mainly for their meat, valuable for mid to late-game meals.
Overview
Serpent is a Valheim creature typically found in the ocean biome from the SeaMonsters faction. Its character ID is Serpent, and the cheat command spawn Serpent summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Serpents are hostile beings encountered in Oceans and are presently the sole aggressive entity in these waters. Resembling vast aquatic snakes, they possess six luminous eyes, spiky dorsal fins, and a wide mouth brimming with sharp teeth. Many hunt Serpents mainly for their meat, valuable for mid to late-game meals.
Serpent drops Serpent meat, Serpent scale, and Serpent trophy when killed.
| Character ID | Serpent |
| Health | 400 |
| Faction | SeaMonsters |
| Main Biome | Ocean |
| Tameable | No |
- Command reference
- spawn
Command Builder
Spawns one Serpent at level 1 (normal).
Example Commands
Spawns one Serpent at your location.
Spawns one Serpent at level 2 (use 1, 2, or 3).
Spawns five Serpent at your location.
Drop Rates
- Serpent trophy1 · 33%
- Serpent meat6–8
- Serpent scale8–10
Related creatures
Creature spawn conditions
Full reference2 entries
| Creature | Biome & terrain | Time & weather | Progression & limits |
|---|---|---|---|
-1,000–-5 m altitude · Inside or outside forest | Night only Any weather | No required world key Up to 1 nearby · Groups of 1 · 0 stars permitted · 16 min 40 sec between attempts · 5% attempt chance | |
-1,000–-5 m altitude · Inside or outside forest | No required world key Up to 1 nearby · Groups of 1 · 0 stars permitted · 16 min 40 sec between attempts · 5% attempt chance |
- Biome & terrain
-1,000–-5 m altitude · Inside or outside forest
- Time & weather
- Progression & limits
No required world key
Up to 1 nearby · Groups of 1 · 0 stars permitted · 16 min 40 sec between attempts · 5% attempt chance
These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.
More details
- blunt resistance
- Normal
- slash resistance
- Normal
- pierce resistance
- Normal
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Immune
- frost resistance
- Weak
- lightning resistance
- Normal
- poison resistance
- Resistant
- spirit resistance
- Immune
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0
Defeat sets world key
Biomes (curated)
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Swimming
- Can swim
- Buildings
- Can target player-built structures
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)