How to Tame Any Creature Instantly in Valheim
The tame console command instantly tames every tameable creature near you — boars, wolves, lox, and chickens. Plus what's actually tameable and how to clean up tames you don't want.
Taming in Valheim is slow on purpose — drop food, wait, hide, wait some more, hope a fuling shaman doesn't ruin everything. If you'd rather skip the wait, the tame command instantly tames every tameable creature near you. This guide covers what it does, what counts as "tameable," and how to avoid the common mistakes.
Cheats need to be on first. See how to enable cheats in Valheim.
The tame command
No arguments. The command checks every creature within roughly a 20-meter radius and converts the tameable ones to your team. Hostile, untameable creatures are unaffected. Full reference: tame command page.
What's actually tameable
The base game's tameable creatures, by biome:
- Meadows. Boar (fed mushrooms, carrots, or any berries).
- Mountains. Wolf (fed raw meat). Wolves need to be tamed at night when they're neutral rather than during the day when they're hostile — unless you use
tame. - Plains. Lox (fed cloudberries, barley, or flax).
- Meadows / built coops. Chicken and Hen (fed seeds, grain, or carrots). Hatched from eggs.
Wolves, fulings, greydwarves, draugr, and bosses are not tameable through the normal mechanic — and the tame command respects that. Standing next to a troll and typing tame does nothing.
Spawn-and-tame workflow
The fastest way to get a breeding pair of anything:
Two boars appear, both immediately tame. They'll start producing piglets once you drop food nearby.
Wolf pair, ready for a Mountain base:
Lox calves for milk/leather farming:
Star-level tames
The tame command preserves the creature's star level — so spawn high before you tame:
Result: one 2-star wolf, tamed. 2-star tames are the strongest combat pets in the game, useful for base defense or boss-fight pet roles.
Bred offspring can occasionally inherit star levels, but starting with star-tier parents biases the odds.
What "tame" does not do
- It doesn't make hostile creatures friendly. Greydwarves, fulings, deathsquitos, and bosses can't be tamed — the command silently skips them.
- It doesn't auto-follow. Tamed creatures stand around eating until you whistle. Set follow with an interaction key on each one individually.
- It doesn't make tames invulnerable. Your freshly-tamed boars still die to a troll. Use a fenced area or god mode on yourself + adjacency to keep them alive.
- It doesn't tame other players' creatures. Wild creatures only.
Cleaning up tames you don't want
Accidentally tamed every chicken in a coop and now they're all following you? Quickest cleanups:
killtame kills every nearby tamed creature (wild ones survive). Use carefully — works on every tame in range, not just the ones you just made.
killall kills tames and hostiles. Nuclear option.
Common gotchas
- Tame range is small. The 20m radius is roughly the height of a stone tower. Get close before running the command.
- Tames you don't claim with food can despawn. Tamed creatures need at least one feeding to stick around long-term; freshly-tamed ones with empty food bars can wander and disappear.
- Tamed bosses don't exist. The data field says
tameable: Nofor every boss, and thetamecommand will not touch them regardless of what mod tooltips may say.