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Boar Character ID

The spawn ID and star-level commands for Boar in Valheim, plus its drops, resistances, and where it spawns.
Boar — In-game trophy icon
In-game trophy icon
Creature

Boars are aggressive creatures found in Meadows. They are wild swine animals that can be tamed and bred.

Overview

Boar is a Valheim creature typically found in the meadows biome from the ForestMonsters faction. Its character ID is Boar, and the cheat command spawn Boar summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.

Boars are aggressive creatures found in Meadows. They are wild swine animals that can be tamed and bred.

Boar drops Boar meat, Leather scraps, and Boar trophy and can be tamed when killed or interacted with.

Character IDBoar
Health10
FactionForestMonsters
Main BiomeMeadows
TameableYes
Taming Time30 min
BreedableYes
Command reference
spawn

Command Builder

Quantity
Level

Spawns one Boar at level 1 (normal).

Example Commands

Spawns one Boar at your location.

Spawns one Boar at level 2 (use 1, 2, or 3).

Spawns five Boar at your location.

Drop Rates

Related creatures

Taming & breeding

Full reference

2 entries

Food & taming

30 min base taming · fed for 10 min per meal

Breeding requirements

Fewer than 5 within 10 m

Partner within 3 m · fed and calm; adults and offspring count toward the limit

Offspring & growth

1 min pregnancy after successful breeding

Food & taming

Grows with time

Growth requires the area to be active.

Breeding requirements

Not at this stage

Offspring & growth

50 min to grow up

Animals need food and calm conditions to make taming or breeding progress. Keep the area active by staying nearby. Pregnancy time starts after successful breeding; it is not the full interval between births.

Creature spawn conditions

Full reference

1 entry

Biome & terrain

0–1,000 m altitude · Inside or outside forest

Time & weather

Day & night

Any weather

Progression & limits

No required world key

Up to 4 nearby · Groups of 1–3 · 0–2 stars permitted · 2 min 30 sec between attempts · 50% attempt chance

These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.

More details

blunt resistance
Normal
slash resistance
Normal
pierce resistance
Normal
chop resistance
Ignore
pickaxe resistance
Ignore
fire resistance
Normal
frost resistance
Normal
lightning resistance
Normal
poison resistance
Normal
spirit resistance
Immune
nonPlayer resistance
Normal
Tolerates water
Yes
Stagger damage factor
0.5

Offspring

Biomes (curated)

Appears in events

Movement & behavior

Base behavior from the game data; combat and terrain can change how a creature moves.

Swimming
Can swim
Fire
Afraid of fire
Water
Avoids entering water
Buildings
Can target player-built structures
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)