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Wolf Character ID

The spawn ID and star-level commands for Wolf in Valheim, plus its drops, resistances, and where it spawns.
Wolf — In-game trophy icon
In-game trophy icon
Creature

Wolves are hostile animals located in the Mountains. These sizable canines, characterized by their long bushy tails, can be domesticated and bred.

Overview

Wolf is a Valheim creature typically found in the mountain biome from the MountainMonsters faction. Its character ID is Wolf, and the cheat command spawn Wolf summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.

Wolves are hostile animals located in the Mountains. These sizable canines, characterized by their long bushy tails, can be domesticated and bred.

Wolf drops Wolf meat, Wolf fang, Wolf pelt, and Wolf trophy and can be tamed when killed or interacted with.

Character IDWolf
Health80
FactionMountainMonsters
Main BiomeMountain
TameableYes
Taming Time30 min
BreedableYes
Stagger Limit50%
Command reference
spawn

Command Builder

Quantity
Level

Spawns one Wolf at level 1 (normal).

Example Commands

Spawns one Wolf at your location.

Spawns one Wolf at level 2 (use 1, 2, or 3).

Spawns five Wolf at your location.

Drop Rates

Related creatures

Taming & breeding

Full reference

2 entries

Food & taming

30 min base taming · fed for 10 min per meal

Breeding requirements

Fewer than 4 within 10 m

Partner within 3 m · fed and calm; adults and offspring count toward the limit

Offspring & growth

1 min pregnancy after successful breeding

Food & taming

Grows with time

Growth requires the area to be active.

Breeding requirements

Not at this stage

Offspring & growth

50 min to grow up

Animals need food and calm conditions to make taming or breeding progress. Keep the area active by staying nearby. Pregnancy time starts after successful breeding; it is not the full interval between births.

Creature spawn conditions

Full reference

2 entries

Biome & terrain

0–1,000 m altitude · Inside or outside forest

Time & weather

Night only

Any weather

Progression & limits

No required world key

Up to 6 nearby · Groups of 2–4 · 0–2 stars permitted · 2 min between attempts · 50% attempt chance

Biome & terrain

0–1,000 m altitude · Inside or outside forest

Time & weather

Day only

Any weather

Progression & limits

No required world key

Up to 3 nearby · Groups of 1–2 · 0 stars permitted · 6 min 40 sec between attempts · 25.6% attempt chance

These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.

More details

blunt resistance
Normal
slash resistance
Normal
pierce resistance
Normal
chop resistance
Ignore
pickaxe resistance
Ignore
fire resistance
Normal
frost resistance
Normal
lightning resistance
Normal
poison resistance
Normal
spirit resistance
Immune
nonPlayer resistance
Normal
Tolerates water
Yes
Stagger damage factor
0.5

Offspring

Biomes (curated)

Appears in events

Movement & behavior

Base behavior from the game data; combat and terrain can change how a creature moves.

Swimming
Can swim
Water
Avoids entering water
Buildings
Can target player-built structures
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)