Dvergr Rogue Character ID
Spawn IDDvergerAshlands
Dvergr Rogue is a Valheim creature from the Dverger faction. Its character ID is DvergerAshlands, and the cheat command spawn DvergerAshlands summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Extracted game prefab. Natural spawning and availability are not established by this record; it may be a variant, summoned creature, or internal asset.
Spawns one Dvergr Rogue at level 1 (normal).
Spawns one Dvergr Rogue at your location.
Spawns one Dvergr Rogue at level 2 (use 1, 2, or 3).
Spawns five Dvergr Rogue at your location.
| Character ID | DvergerAshlands |
| Health | 1000 |
| Faction | Dverger |
| Tameable | No |
- Soft tissue1–2 · 25%
- Black Marble1–2 · 50%
- Coins2–15
- Dvergr Trophy1 · 5%

- blunt resistance
- Normal
- slash resistance
- Normal
- pierce resistance
- Normal
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Normal
- frost resistance
- Normal
- lightning resistance
- Normal
- poison resistance
- Normal
- spirit resistance
- Immune
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0.3
Black Marble1–2 · 50%
Coins2–15 · 100%
Dvergr Trophy1–1 · 5%
Soft tissue1–2 · 25%
- CharredTowerRuins1_dvergr
5 source definitions; CharredTowerRuins1_dvergr / Spawner_DvergerAshlands (location prefab); CharredTowerRuins1_dvergr / Spawner_DvergerAshlands (1) (location prefab); CharredTowerRuins1_dvergr / Spawner_DvergerAshlands (2) (location prefab); more in source tables. Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
Advanced reference: serialized game settings include defaults and internal fields. They are not all active gameplay bonuses; numeric enum values are preserved unless explicitly decoded.
Extracted creature fields
- id
id - DvergerAshlands
- health
health - 1000
- faction
faction - Dverger
- tameable
tameable - No
- taming Time
tamingTime - Not specified
- breedable
breedable - No
- boss
boss - No
- stagger Damage Factor
staggerDamageFactor - 0.3
- tolerate Water
tolerateWater - Yes
- damage Modifiers
damageModifiers - { "m_blunt": 0, "m_slash": 0, "m_pierce": 0, "m_chop": 4, "m_pickaxe": 4, "m_fire": 0, "m_frost": 0, "m_lightning": 0, "m_poison": 0, "m_spirit": 3, "m_nonPlayer": 0 }
- drops
drops - [ { "item": "Softtissue", "name": "Soft tissue", "slug": "softtissue", "min": 1, "max": 2, "chance": 0.25, "onePerPlayer": false }, { "item": "BlackMarble", "name": "Black Marble", "slug": "blackmarble-x", "min": 1, "max": 2, "chance": 0.5, "onePerPlayer": false }, { "item": "Coins", "name": "Coins", "slug": "coins", "min": 2, "max": 15, "chance": 1, "onePerPlayer": false }, { "item": "TrophyDvergr", "name": "Dvergr Trophy", "slug": "trophydvergr", "min": 1, "max": 1, "chance": 0.05, "onePerPlayer": false } ]
Additional creature settings
- name
m_name - $enemy_dvergr
- group
m_group - Empty
- faction
m_faction - 10
- boss
m_boss - 0
- boss Order
m_bossOrder - 0
- dont Hide Boss Hud
m_dontHideBossHud - 0
- boss Event
m_bossEvent - Empty
- defeat Set Global Key
m_defeatSetGlobalKey - Empty
- dream Cinematic
m_dreamCinematic - Empty
- ai Skip Target
m_aiSkipTarget - 0
- ai Cannot Target Others
m_aiCannotTargetOthers - 0
- death Animation
m_deathAnimation - 0
- death Animation Start Delay
m_deathAnimationStartDelay - 0
- hover Offset
m_hoverOffset - 0
- hide Hud
m_hideHud - 0
- killed For Achievements
m_killedForAchievements - 1
- speed
m_speed - 2
- acceleration
m_acceleration - 0.5
- crouch Speed
m_crouchSpeed - 2
- walk Speed
m_walkSpeed - 2
- run Speed
m_runSpeed - 7
- turn Speed
m_turnSpeed - 200
- run Turn Speed
m_runTurnSpeed - 200
- flying
m_flying - 0
- fly Slow Speed
m_flySlowSpeed - 5
- fly Fast Speed
m_flyFastSpeed - 12
- fly Turn Speed
m_flyTurnSpeed - 12
- jump Force
m_jumpForce - 10
- jump Force Forward
m_jumpForceForward - 0
- jump Force Tired Factor
m_jumpForceTiredFactor - 0.7
- jump Stamina Usage
m_jumpStaminaUsage - 10
- air Control
m_airControl - 0.1
- can Swim
m_canSwim - 1
- swim Depth
m_swimDepth - 0.8
- swim Speed
m_swimSpeed - 1.5
- swim Turn Speed
m_swimTurnSpeed - 100
- swim Acceleration
m_swimAcceleration - 0.05
- ground Tilt
m_groundTilt - 0
- ground Tilt Speed
m_groundTiltSpeed - 50
- slippery Control
m_slipperyControl - 0.035
- slippery Control Run
m_slipperyControlRun - 0.018
- slippery Breaking
m_slipperyBreaking - 0.996
- slipping Min Speed
m_slippingMinSpeed - 0.3
- slipping Momentum Distance
m_slippingMomentumDistance - 1
- slipping Momentum Distance Min
m_slippingMomentumDistanceMin - 0.3
- slipping Wind Factor
m_slippingWindFactor - 0
- slippery Start Acceleration
m_slipperyStartAcceleration - 4
- slippery Max Speed
m_slipperyMaxSpeed - 14
- slippery Acceleration
m_slipperyAcceleration - 1.007
- slippery Turn Dir
m_slipperyTurnDir - 2.1
- slippery Move Change Control
m_slipperyMoveChangeControl - 0.1
- skating Control
m_skatingControl - 0.6
- skating Control Run
m_skatingControlRun - 0.6
- skating Breaking
m_skatingBreaking - 0.999
- skating Min Speed
m_skatingMinSpeed - 0.3
- skating Momentum Distance
m_skatingMomentumDistance - 1
- skating Momentum Distance Min
m_skatingMomentumDistanceMin - 0.3
- skating Wind Factor
m_skatingWindFactor - 0.01
- skating Start Acceleration
m_skatingStartAcceleration - 4
- skating Max Speed
m_skatingMaxSpeed - 14
- skating Acceleration
m_skatingAcceleration - 1.007
- skating Turn Dir
m_skatingTurnDir - 2.1
- skating Move Change Control
m_skatingMoveChangeControl - 0.2
- disable While Sleeping
m_disableWhileSleeping - 0
- use Alt Status Effect Scaling
m_useAltStatusEffectScaling - 0
- health
m_health - 1000
- regen All HPTime
m_regenAllHPTime - 3600
- tolerate Water
m_tolerateWater - 1
- tolerate Fire
m_tolerateFire - 0
- tolerate Smoke
m_tolerateSmoke - 0
- tolerate Tar
m_tolerateTar - 0
- stagger When Blocked
m_staggerWhenBlocked - 1
- stagger Damage Factor
m_staggerDamageFactor - 0.3
- enemy Adrenaline Multiplier
m_enemyAdrenalineMultiplier - 1
- heat Buildup Base
m_heatBuildupBase - 1.5
- heat Cooldown Base
m_heatCooldownBase - 1
- heat Buildup Water
m_heatBuildupWater - 2
- heat Water Touch Multiplier
m_heatWaterTouchMultiplier - 0.2
- lava Damage Tick Interval
m_lavaDamageTickInterval - 0.2
- heat Level First Damage Threshold
m_heatLevelFirstDamageThreshold - 0.7
- lava First Damage
m_lavaFirstDamage - 10
- lava Full Damage
m_lavaFullDamage - 100
- lava Air Damage Height
m_lavaAirDamageHeight - 3
- day Heat Gain Running
m_dayHeatGainRunning - 0.2
- day Heat Gain Still
m_dayHeatGainStill - -0.05
- day Heat Equipment Stop
m_dayHeatEquipmentStop - 0.5
- lava Slow Max
m_lavaSlowMax - 0.5
- lava Slow Height
m_lavaSlowHeight - 0.8
- deep Snow Slow Max
m_deepSnowSlowMax - 0
- deep Snow Slow Start Height
m_deepSnowSlowStartHeight - 0.3
- deep Snow Slow Max Height
m_deepSnowSlowMaxHeight - 2
- deep Snow Walk Obj Dist
m_deepSnowWalkObjDist - 1
- snow Walk Piece Dist
m_snowWalkPieceDist - 0.2
- snow Walk Piece Radius
m_snowWalkPieceRadius - 0.1
- snow Walk Piece Min
m_snowWalkPieceMin - 0.15
- snow Walk Piece Remove
m_snowWalkPieceRemove - 0.05
- block Stamina Drain
m_blockStaminaDrain - 25
- perfect Block Stamina Drain
m_perfectBlockStaminaDrain - 0
- Monster AI
MonsterAI - { "m_viewRange": 40, "m_viewAngle": 90, "m_hearRange": 9999, "m_mistVision": 0, "m_idleSoundInterval": 20, "m_idleSoundChance": 0.5, "m_pathAgentType": 1, "m_moveMinAngle": 90, "m_smoothMovement": 1, "m_serpentMovement": 0, "m_serpentTurnRadius": 20, "m_jumpInterval": 0, "m_randomCircleInterval": 2, "m_randomMoveInterval": 30, "m_randomMoveRange": 3, "m_randomFly": 0, "m_chanceToTakeoff": 1, "m_chanceToLand": 1, "m_groundDuration": 10, "m_airDuration": 10, "m_maxLandAltitude": 5, "m_takeoffTime": 5, "m_flyAltitudeMin": 3, "m_flyAltitudeMax": 10, "m_flyAbsMinAltitude": 32, "m_avoidFire": 1, "m_afraidOfFire": 0, "m_avoidWater": 1, "m_avoidLava": 1, "m_skipLavaTargets": 0, "m_avoidLavaFlee": 1, "m_aggravatable": 1, "m_passiveAggresive": 0, "m_spawnMessage": "", "m_deathMessage": "", "m_alertedMessage": "", "m_canBeAlerted": 1, "m_fleeRange": 25, "m_fleeAngle": 45, "m_fleeInterval": 2, "m_alertRange": 20, "m_crownFearRange": 9999, "m_fleeIfHurtWhenTargetCantBeReached": 1, "m_fleeUnreachableSinceAttacking": 30, "m_fleeUnreachableSinceHurt": 20, "m_fleeIfNotAlerted": 0, "m_fleeIfLowHealth": 0, "m_fleeTimeSinceHurt": 20, "m_fleeInLava": 1, "m_fleePheromoneMin": 3, "m_fleePheromoneMax": 8, "m_circulateWhileCharging": 1, "m_circulateWhileChargingFlying": 0, "m_enableHuntPlayer": 0, "m_attackPlayerObjects": 1, "m_privateAreaTriggerTreshold": 5, "m_interceptTimeMax": 2, "m_interceptTimeMin": 0, "m_maxChaseDistance": 300, "m_minAttackInterval": 0, "m_circleTargetInterval": 15, "m_circleTargetDuration": 6, "m_circleTargetDistance": 20, "m_sleeping": 0, "m_wakeupRange": 5, "m_noiseWakeup": 0, "m_maxNoiseWakeupRange": 50, "m_wakeUpDelayMin": 0, "m_wakeUpDelayMax": 0, "m_fallAsleepDistance": 0, "m_avoidLand": 0, "m_consumeRange": 2, "m_consumeSearchRange": 5, "m_consumeSearchInterval": 10 }
- food Items
foodItems - []