CharredTowerRuins1_dvergr Location ID
About
Location prefab from the game extraction. Placement settings do not guarantee that it appears in a particular world.
Overview
CharredTowerRuins1_dvergr is a Valheim world location that spawns in the ashlands biome, identified internally as CharredTowerRuins1_dvergr.
World generation places up to 30 per world, with terrain constraints (altitude 0–1000 m; terrain delta 0–4 m), and an exclusion radius of 22m, which is why some seeds have far more of them than others.
| Location ID | CharredTowerRuins1_dvergr |
| Biome | Ashlands |
| Max Per World | 30 |
| Min Distance | 100 m |
| Terrain | Altitude 0–1000 m; terrain delta 0–4 m |
| Size | 22 |
Creatures in the Ashlands
Creatures you may encounter near CharredTowerRuins1_dvergr, based on the biome it spawns in.
Other Locations in These Biomes
- Ashland Ruins
- Charred Fortress
- Charred Ruins 1
- Charred Ruins 2
- Charred Ruins 3
- Charred Ruins 4
- Charred Stone Spawner
- Charred Tower Ruins 1
- Charred Tower Ruins 2
- Charred Tower Ruins 3
- Dev Wall Ash
- Fader Location
- Fortress Ruins
- Leviathan Lava
- Meteorite
- Morgen Hole 1
- Morgen Hole 2
- Morgen Hole 3
- Placeof Mystery 1
- Placeof Mystery 2
- Placeof Mystery 3
- Runestone Ashlands
- Sulfur Arch
- Volture Nest
More details
- Enabled for placement
- Yes
- Resolved location-content sources
- 552
- Eligible room prefabs
- 0
Location biomes
Possible destructible drops
Ashwood9 source definitions; CharredTowerRuins1_dvergr / dvergrprops_crate_ashlands (4) (location prefab); CharredTowerRuins1_dvergr / dvergrprops_crate_ashlands (5) (location prefab); CharredTowerRuins1_dvergr / dvergrprops_crate_ashlands (6) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Copper Scrap9 source definitions; CharredTowerRuins1_dvergr / dvergrprops_wood_pole (1) (location prefab); CharredTowerRuins1_dvergr / dvergrprops_wood_pole (2) (location prefab); CharredTowerRuins1_dvergr / dvergrprops_wood_pole (3) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Fine wood2 source definitions; CharredTowerRuins1_dvergr / dvergrprops_barrel (location prefab); CharredTowerRuins1_dvergr / dvergrprops_barrel (1) (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Flametal Ore9 source definitions; CharredTowerRuins1_dvergr / dvergrprops_crate_ashlands (4) (location prefab); CharredTowerRuins1_dvergr / dvergrprops_crate_ashlands (5) (location prefab); CharredTowerRuins1_dvergr / dvergrprops_crate_ashlands (6) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Grausten37 source definitions; CharredTowerRuins1_dvergr / Ashlands_Floor (55) (location prefab); CharredTowerRuins1_dvergr / Ashlands_Pillar4 (location prefab); CharredTowerRuins1_dvergr / Ashlands_ArchRoofDamaged_half1 (location prefab); more in source tables. Serialized stack ranges: 0–0, 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Tasty mead2 source definitions; CharredTowerRuins1_dvergr / dvergrprops_barrel (location prefab); CharredTowerRuins1_dvergr / dvergrprops_barrel (1) (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Wood19 source definitions; CharredTowerRuins1_dvergr / dvergrprops_wood_pole (1) (location prefab); CharredTowerRuins1_dvergr / dvergrprops_wood_pole (2) (location prefab); CharredTowerRuins1_dvergr / dvergrprops_wood_pole (3) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Possible pickable items
Dvergr Lantern3 source definitions; CharredTowerRuins1_dvergr / Pickable_DvergrLantern (location prefab); CharredTowerRuins1_dvergr / Pickable_DvergrLantern (1) (location prefab); CharredTowerRuins1_dvergr / Pickable_DvergrLantern (2) (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Fiddlehead4 source definitions; CharredTowerRuins1_dvergr / Pickable_Fiddlehead (9) (location prefab); CharredTowerRuins1_dvergr / Pickable_Fiddlehead (11) (location prefab); CharredTowerRuins1_dvergr / Pickable_Fiddlehead (8) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Smoke Puff1 source definition; CharredTowerRuins1_dvergr / Pickable_SmokePuff (5) (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Loot and spawner source data
Where this location can appear
World-generation limits describe eligible sites, not guaranteed locations in every seed.
- Altitude above sea level
- 0–1,000 m
- Minimum spacing from similar locations
- 100 m
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)