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CharredTowerRuins1_dvergr Location ID

The location ID and world-generation details for CharredTowerRuins1_dvergr in Valheim — the biome it spawns in and how many appear per world.

About

Location prefab from the game extraction. Placement settings do not guarantee that it appears in a particular world.

Overview

CharredTowerRuins1_dvergr is a Valheim world location that spawns in the ashlands biome, identified internally as CharredTowerRuins1_dvergr.

World generation places up to 30 per world, with terrain constraints (altitude 0–1000 m; terrain delta 0–4 m), and an exclusion radius of 22m, which is why some seeds have far more of them than others.

Location IDCharredTowerRuins1_dvergr
BiomeAshlands
Max Per World30
Min Distance100 m
TerrainAltitude 0–1000 m; terrain delta 0–4 m
Size22
Command reference
find
Command reference
location

Creatures in the Ashlands

Creatures you may encounter near CharredTowerRuins1_dvergr, based on the biome it spawns in.

Other Locations in These Biomes

More details

Enabled for placement
Yes
Resolved location-content sources
552
Eligible room prefabs
0

Location biomes

Possible destructible drops

Where this location can appear

World-generation limits describe eligible sites, not guaranteed locations in every seed.

Altitude above sea level
0–1,000 m
Minimum spacing from similar locations
100 m
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)