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Deathsquito Character ID

The spawn ID and star-level commands for Deathsquito in Valheim, plus its drops, resistances, and where it spawns.
Deathsquito — In-game trophy icon
In-game trophy icon
Creature

Deathsquitos are hostile insects located in the Plains. As implied by their name, they are oversized mosquito-like pests that emit a distinct buzzing sound.

Overview

Deathsquito is a Valheim creature typically found in the plains biome from the PlainsMonsters faction. Its character ID is Deathsquito, and the cheat command spawn Deathsquito summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.

Deathsquitos are hostile insects located in the Plains. As implied by their name, they are oversized mosquito-like pests that emit a distinct buzzing sound.

Deathsquito drops Deathsquito trophy and Needle when killed.

Character IDDeathsquito
Health10
FactionPlainsMonsters
Main BiomePlains
TameableNo
Command reference
spawn

Command Builder

Quantity
Level

Spawns one Deathsquito at level 1 (normal).

Example Commands

Spawns one Deathsquito at your location.

Spawns one Deathsquito at level 2 (use 1, 2, or 3).

Spawns five Deathsquito at your location.

Drop Rates

Related creatures

Creature spawn conditions

Full reference

1 entry

Biome & terrain

1–1,000 m altitude · Inside or outside forest

Time & weather

Day & night

Any weather

Progression & limits

No required world key

Up to 3 nearby · Groups of 1–2 · 0 stars permitted · 8 min 20 sec between attempts · 20% attempt chance

These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.

More details

blunt resistance
Normal
slash resistance
Normal
pierce resistance
Normal
chop resistance
Ignore
pickaxe resistance
Ignore
fire resistance
Normal
frost resistance
Normal
lightning resistance
Normal
poison resistance
Normal
spirit resistance
Immune
nonPlayer resistance
Normal
Tolerates water
Yes
Stagger damage factor
0.5

Biomes (curated)

Movement & behavior

Base behavior from the game data; combat and terrain can change how a creature moves.

Movement
Can fly
Swimming
Cannot swim
Water
Avoids entering water
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)