Fuling Shaman Character ID

Fuling shamans are hostile entities encountered in the Plains, inhabiting Fuling villages. They are goblin-like creatures with an apparent tribalistic culture and ritualistic behaviors. Based on runestones and totems, they seem to venerate Yagluth, a king long passed away.
Overview
Fuling Shaman is a Valheim creature typically found in the plains biome from the PlainsMonsters faction. Its character ID is GoblinShaman, and the cheat command spawn GoblinShaman summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Fuling shamans are hostile entities encountered in the Plains, inhabiting Fuling villages. They are goblin-like creatures with an apparent tribalistic culture and ritualistic behaviors. Based on runestones and totems, they seem to venerate Yagluth, a king long passed away.
Fuling Shaman drops Coins, Black metal scrap, Bukeperries, and Fuling shaman trophy when killed.
| Character ID | GoblinShaman |
| Health | 100 |
| Faction | PlainsMonsters |
| Main Biome | Plains |
| Tameable | No |
- Command reference
- spawn
Command Builder
Spawns one Fuling Shaman at level 1 (normal).
Example Commands
Spawns one Fuling Shaman at your location.
Spawns one Fuling Shaman at level 2 (use 1, 2, or 3).
Spawns five Fuling Shaman at your location.
Drop Rates
- Coins20–40 · 25%
- Black metal scrap1–2
- Bukeperries1–2
- Fuling shaman trophy1 · 10%
Related creatures
More details
- blunt resistance
- Normal
- slash resistance
- Normal
- pierce resistance
- Normal
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Normal
- frost resistance
- Normal
- lightning resistance
- Normal
- poison resistance
- Normal
- spirit resistance
- Immune
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0.3
Biomes (curated)
Appears in events
Location-specific spawners at
- Goblin Camp 25 source definitions; gobvill_bonfire / Spawner_GoblinShaman (possible dungeon room); gobvill_campfire / Spawner_GoblinShaman (possible dungeon room); gobvill_tent1 / Spawner_GoblinShaman (possible dungeon room); more in source tables. Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Hildir plainsfortress9 source definitions; plainsfortress_Hildir_Start / Spawner_GoblinShaman (possible dungeon room); plainsfortress_Hildir_Start / Spawner_GoblinShaman (1) (possible dungeon room); plainsfortress_Hildir_Floor0 / Spawner_GoblinShaman (possible dungeon room); more in source tables. Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Swimming
- Can swim
- Water
- Avoids entering water
- Buildings
- Can target player-built structures
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)