- Biome & terrain
- Time & weather
Night only
Any weather
- Progression & limits
Up to 3 nearby · Groups of 3 · 0 stars permitted · 50 min between attempts · 5% attempt chance
Fuling Character ID

Fulings are hostile entities found in Plains, particularly within Fuling villages. They take the form of small, goblin-like creatures that exhibit distinct tribal characteristics. Runestones and totems suggest that they worship Yagluth, a deceased king from their history.
Overview
Fuling is a Valheim creature typically found in the plains biome from the PlainsMonsters faction. Its character ID is Goblin, and the cheat command spawn Goblin summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Fulings are hostile entities found in Plains, particularly within Fuling villages. They take the form of small, goblin-like creatures that exhibit distinct tribal characteristics. Runestones and totems suggest that they worship Yagluth, a deceased king from their history.
Fuling drops Black metal scrap, Coins, and Fuling trophy when killed.
| Character ID | Goblin |
| Health | 175 |
| Faction | PlainsMonsters |
| Main Biome | Plains |
| Tameable | No |
- Command reference
- spawn
Command Builder
Spawns one Fuling at level 1 (normal).
Example Commands
Spawns one Fuling at your location.
Spawns one Fuling at level 2 (use 1, 2, or 3).
Spawns five Fuling at your location.
Drop Rates
- Coins5–10 · 25%
- Black metal scrap1–2
- Fuling trophy1 · 10%
Related creatures
Creature spawn conditions
Full reference3 entries
| Creature | Biome & terrain | Time & weather | Progression & limits |
|---|---|---|---|
Night only Any weather | Up to 3 nearby · Groups of 3 · 0 stars permitted · 50 min between attempts · 5% attempt chance | ||
0–1,000 m altitude · Inside or outside forest | Night only Any weather | No required world key Up to 5 nearby · Groups of 3–5 · 0–2 stars permitted · 1 min between attempts · 33% attempt chance | |
0–1,000 m altitude · Inside or outside forest | Day only Any weather | No required world key Up to 2 nearby · Groups of 1–2 · 0–2 stars permitted · 16 min 40 sec between attempts · 33% attempt chance |
- Biome & terrain
0–1,000 m altitude · Inside or outside forest
- Time & weather
Night only
Any weather
- Progression & limits
No required world key
Up to 5 nearby · Groups of 3–5 · 0–2 stars permitted · 1 min between attempts · 33% attempt chance
- Biome & terrain
0–1,000 m altitude · Inside or outside forest
- Time & weather
Day only
Any weather
- Progression & limits
No required world key
Up to 2 nearby · Groups of 1–2 · 0–2 stars permitted · 16 min 40 sec between attempts · 33% attempt chance
These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.
More details
- blunt resistance
- Normal
- slash resistance
- Normal
- pierce resistance
- Normal
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Normal
- frost resistance
- Normal
- lightning resistance
- Normal
- poison resistance
- Normal
- spirit resistance
- Immune
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0.3
Biomes (curated)
Appears in events
Location-specific spawners at
- Goblin Camp 234 source definitions; gobvill_guardtower / Spawner_Goblin (6) (possible dungeon room); gobvill_barley / Spawner_Goblin (6) (possible dungeon room); gobvill_crafting / Spawner_Goblin (6) (possible dungeon room); more in source tables. Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Hildir plainsfortress16 source definitions; plainsfortress_Hildir_Start / Spawner_Goblin (possible dungeon room); plainsfortress_Hildir_Start / Spawner_Goblin (1) (possible dungeon room); plainsfortress_Hildir_Floor0 / Spawner_Goblin (possible dungeon room); more in source tables. Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Ruin 32 source definitions; Ruin3 / Spawner_Goblin (location prefab); Ruin3 / Spawner_Goblin (1) (location prefab). Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Stone Henge 53 source definitions; StoneHenge5 / Spawner_Goblin (1) (location prefab); StoneHenge5 / Spawner_Goblin (2) (location prefab); StoneHenge5 / Spawner_Goblin (3) (location prefab). Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Stone House 1 heath2 source definitions; StoneHouse1_heath / Spawner_Goblin (location prefab); StoneHouse1_heath / Spawner_Goblin (1) (location prefab). Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Stone House 2 heath2 source definitions; StoneHouse2_heath / Spawner_Goblin (location prefab); StoneHouse2_heath / Spawner_Goblin (1) (location prefab). Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Stone Tower 18 source definitions; StoneTower1 / Spawner_Goblin (1) (location prefab); StoneTower1 / Spawner_Goblin (3) (location prefab); StoneTower1 / Spawner_Goblin (2) (location prefab); more in source tables. Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Stone Tower 311 source definitions; StoneTower3 / Spawner_Goblin (2) (location prefab); StoneTower3 / Spawner_Goblin (1) (location prefab); StoneTower3 / Spawner_Goblin (3) (location prefab); more in source tables. Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Swimming
- Can swim
- Water
- Avoids entering water
- Buildings
- Can target player-built structures
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)