- Food & taming
30 min base taming · fed for 10 min per meal
- Breeding requirements
Fewer than 5 within 10 m
Partner within 3 m · fed and calm; adults and offspring count toward the limit
- Offspring & growth
1 min pregnancy after successful breeding
Moose Character ID

Game prefab. Natural spawning and availability are not established by this record; it may be a variant, summoned creature, or internal asset.
Overview
Moose is a Valheim creature from the DeepNorth faction. Its character ID is Moose, and the cheat command spawn Moose summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Game prefab. Natural spawning and availability are not established by this record; it may be a variant, summoned creature, or internal asset.
Moose can be tamed.
| Character ID | Moose |
| Health | 1000 |
| Faction | DeepNorth |
| Tameable | Yes |
| Taming Time | 30 min |
| Breedable | Yes |
- Command reference
- spawn
Command Builder
Spawns one Moose at level 1 (normal).
Example Commands
Spawns one Moose at your location.
Spawns one Moose at level 2 (use 1, 2, or 3).
Spawns five Moose at your location.
Drop Rates
- Moose Meat4–6
- Moose Trophy1 · 10%
- Moose Hide2–3
- Moose Sinew2–3
Related creatures
Taming & breeding
Full reference2 entries
| Animal / egg | Food & taming | Breeding requirements | Offspring & growth |
|---|---|---|---|
30 min base taming · fed for 10 min per meal | Fewer than 5 within 10 m Partner within 3 m · fed and calm; adults and offspring count toward the limit | 1 min pregnancy after successful breeding | |
Grows with time Growth requires the area to be active. | Not at this stage | 50 min to grow up |
- Food & taming
Grows with time
Growth requires the area to be active.
- Breeding requirements
Not at this stage
- Offspring & growth
50 min to grow up
Animals need food and calm conditions to make taming or breeding progress. Keep the area active by staying nearby. Pregnancy time starts after successful breeding; it is not the full interval between births.
Creature spawn conditions
Full reference1 entry
| Creature | Biome & terrain | Time & weather | Progression & limits |
|---|---|---|---|
3–1,000 m altitude · Inside or outside forest | Day & night Any weather | No required world key Up to 3 nearby · Groups of 1 · 0–2 stars permitted · 20 min between attempts · 10% attempt chance |
- Biome & terrain
3–1,000 m altitude · Inside or outside forest
- Time & weather
Day & night
Any weather
- Progression & limits
No required world key
Up to 3 nearby · Groups of 1 · 0–2 stars permitted · 20 min between attempts · 10% attempt chance
These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.
More details
- blunt resistance
- Resistant
- slash resistance
- Resistant
- pierce resistance
- Normal
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Weak
- frost resistance
- Resistant
- lightning resistance
- Normal
- poison resistance
- Normal
- spirit resistance
- Immune
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0.3
Eats
Offspring
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Swimming
- Can swim
- Water
- Avoids entering water
- Buildings
- Can target player-built structures
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)