- Biome & terrain
0–1,000 m altitude · Inside or outside forest
- Time & weather
Day only
Any weather
- Progression & limits
Up to 2 nearby · Groups of 1 · 0 stars permitted · 50 min between attempts · 5% attempt chance
Hexen Character ID

Game prefab. Natural spawning and availability are not established by this record; it may be a variant, summoned creature, or internal asset.
Overview
Hexen is a Valheim creature from the DeepNorth faction. Its character ID is JotunWitch, and the cheat command spawn JotunWitch summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Game prefab. Natural spawning and availability are not established by this record; it may be a variant, summoned creature, or internal asset.
| Character ID | JotunWitch |
| Health | 800 |
| Faction | DeepNorth |
| Tameable | No |
- Command reference
- spawn
Command Builder
Spawns one Hexen at level 1 (normal).
Example Commands
Spawns one Hexen at your location.
Spawns one Hexen at level 2 (use 1, 2, or 3).
Spawns five Hexen at your location.
Drop Rates
- Nornathread1–3
- Hexen Trophy1 · 10%
- Intricate Key1 · 10%
- Mould: Robes of the Caller1 · 5%
- Mould: Headdress of the Caller1 · 5%
- Mould: Trousers of the Caller1 · 5%
Related creatures
Creature spawn conditions
Full reference2 entries
| Creature | Biome & terrain | Time & weather | Progression & limits |
|---|---|---|---|
0–1,000 m altitude · Inside or outside forest | Day only Any weather | Up to 2 nearby · Groups of 1 · 0 stars permitted · 50 min between attempts · 5% attempt chance | |
Day & night Any weather | No required world key Requires event: jotun invasion · Up to 2 nearby · Groups of 1 · 0 stars permitted · 8 min 20 sec between attempts · 100% attempt chance |
- Biome & terrain
- Time & weather
Day & night
Any weather
- Progression & limits
No required world key
Requires event: jotun invasion · Up to 2 nearby · Groups of 1 · 0 stars permitted · 8 min 20 sec between attempts · 100% attempt chance
These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.
More details
- blunt resistance
- Normal
- slash resistance
- Normal
- pierce resistance
- Normal
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Weak
- frost resistance
- Very resistant
- lightning resistance
- Normal
- poison resistance
- Immune
- spirit resistance
- Immune
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0.5
Defeat sets world key
Drops
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Movement
- Can fly
- Swimming
- Cannot swim
- Water
- Avoids entering water
- Buildings
- Can target player-built structures
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)