- Breeding requirements
Fewer than 4 within 10 m
Partner within 3 m · fed and calm; adults and offspring count toward the limit
- Offspring & growth
1 min pregnancy after successful breeding
Wolf Cub Character ID
Wolf cubs are the offspring of two tamed Wolves bred in captivity. Originally found in the Mountains, cubs wander around their parents and require roughly 50 minutes of in-game time to mature into adult Wolves, inheriting their parents' tameable status.
Overview
Wolf Cub is a Valheim creature from the MountainMonsters faction. Its character ID is Wolf_cub, and the cheat command spawn Wolf_cub summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Wolf cubs are the offspring of two tamed Wolves bred in captivity. Originally found in the Mountains, cubs wander around their parents and require roughly 50 minutes of in-game time to mature into adult Wolves, inheriting their parents' tameable status.
| Character ID | Wolf_cub |
| Health | 10 |
| Faction | MountainMonsters |
| Tameable | No |
- Command reference
- spawn
Command Builder
Spawns one Wolf Cub at level 1 (normal).
Example Commands
Spawns one Wolf Cub at your location.
Spawns one Wolf Cub at level 2 (use 1, 2, or 3).
Spawns five Wolf Cub at your location.
Related creatures
Taming & breeding
Full reference2 entries
| Animal / egg | Food & taming | Breeding requirements | Offspring & growth |
|---|---|---|---|
Fewer than 4 within 10 m Partner within 3 m · fed and calm; adults and offspring count toward the limit | 1 min pregnancy after successful breeding | ||
Grows with time Growth requires the area to be active. | Not at this stage | 50 min to grow up |
- Food & taming
Grows with time
Growth requires the area to be active.
- Breeding requirements
Not at this stage
- Offspring & growth
50 min to grow up
Animals need food and calm conditions to make taming or breeding progress. Keep the area active by staying nearby. Pregnancy time starts after successful breeding; it is not the full interval between births.
More details
- blunt resistance
- Normal
- slash resistance
- Normal
- pierce resistance
- Normal
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Normal
- frost resistance
- Normal
- lightning resistance
- Normal
- poison resistance
- Normal
- spirit resistance
- Immune
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0.5
Offspring of
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Swimming
- Can swim
- Water
- Avoids entering water
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)