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Wolf Cub Character ID

The spawn ID and star-level commands for Wolf Cub in Valheim, plus its drops, resistances, and where it spawns.
Creature

Wolf cubs are the offspring of two tamed Wolves bred in captivity. Originally found in the Mountains, cubs wander around their parents and require roughly 50 minutes of in-game time to mature into adult Wolves, inheriting their parents' tameable status.

Overview

Wolf Cub is a Valheim creature from the MountainMonsters faction. Its character ID is Wolf_cub, and the cheat command spawn Wolf_cub summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.

Wolf cubs are the offspring of two tamed Wolves bred in captivity. Originally found in the Mountains, cubs wander around their parents and require roughly 50 minutes of in-game time to mature into adult Wolves, inheriting their parents' tameable status.

Character IDWolf_cub
Health10
FactionMountainMonsters
TameableNo
Command reference
spawn

Command Builder

Quantity
Level

Spawns one Wolf Cub at level 1 (normal).

Example Commands

Spawns one Wolf Cub at your location.

Spawns one Wolf Cub at level 2 (use 1, 2, or 3).

Spawns five Wolf Cub at your location.

Related creatures

Taming & breeding

Full reference

2 entries

Food & taming

30 min base taming · fed for 10 min per meal

Breeding requirements

Fewer than 4 within 10 m

Partner within 3 m · fed and calm; adults and offspring count toward the limit

Offspring & growth

1 min pregnancy after successful breeding

Food & taming

Grows with time

Growth requires the area to be active.

Breeding requirements

Not at this stage

Offspring & growth

50 min to grow up

Animals need food and calm conditions to make taming or breeding progress. Keep the area active by staying nearby. Pregnancy time starts after successful breeding; it is not the full interval between births.

More details

blunt resistance
Normal
slash resistance
Normal
pierce resistance
Normal
chop resistance
Ignore
pickaxe resistance
Ignore
fire resistance
Normal
frost resistance
Normal
lightning resistance
Normal
poison resistance
Normal
spirit resistance
Immune
nonPlayer resistance
Normal
Tolerates water
Yes
Stagger damage factor
0.5

Movement & behavior

Base behavior from the game data; combat and terrain can change how a creature moves.

Swimming
Can swim
Water
Avoids entering water
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)