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Drake Character ID

The spawn ID and star-level commands for Drake in Valheim, plus its drops, resistances, and where it spawns.
Drake — In-game trophy icon
In-game trophy icon
Creature

Drakes are hostile beings located in the Mountains. These are sleek, legless frost dragons adorned with ice-blue scales and equipped with four horns. Drakes are recognized as the male progeny of their mother, Moder.

Overview

Drake is a Valheim creature typically found in the mountain biome from the MountainMonsters faction. Its character ID is Hatchling, and the cheat command spawn Hatchling summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.

Drakes are hostile beings located in the Mountains. These are sleek, legless frost dragons adorned with ice-blue scales and equipped with four horns. Drakes are recognized as the male progeny of their mother, Moder.

Drake drops Drake trophy and Freeze gland when killed.

Character IDHatchling
Health100
FactionMountainMonsters
Main BiomeMountain
TameableNo
Command reference
spawn

Command Builder

Quantity
Level

Spawns one Drake at level 1 (normal).

Example Commands

Spawns one Drake at your location.

Spawns one Drake at level 2 (use 1, 2, or 3).

Spawns five Drake at your location.

Drop Rates

Related creatures

Creature spawn conditions

Full reference

1 entry

Biome & terrain

100–1,000 m altitude · Inside or outside forest

Time & weather

Day & night

Any weather

Progression & limits

No required world key

Up to 2 nearby · Groups of 1 · 0 stars permitted · 2 min between attempts · 25.6% attempt chance

These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.

More details

blunt resistance
Normal
slash resistance
Normal
pierce resistance
Normal
chop resistance
Ignore
pickaxe resistance
Ignore
fire resistance
Weak
frost resistance
Immune
lightning resistance
Normal
poison resistance
Normal
spirit resistance
Immune
nonPlayer resistance
Normal
Tolerates water
Yes
Stagger damage factor
0

Biomes (curated)

Appears in events

Movement & behavior

Base behavior from the game data; combat and terrain can change how a creature moves.

Movement
Can fly
Swimming
Cannot swim
Water
Avoids entering water
Buildings
Can target player-built structures
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)