Bat Character ID
Bats are aggressive creatures found in Mountains inside Frost Caves. They have a small body size and glossy black coat and wings, capable of flight.
Overview
Bat is a Valheim creature typically found in the mountain biome from the MountainMonsters faction. Its character ID is Bat, and the cheat command spawn Bat summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Bats are aggressive creatures found in Mountains inside Frost Caves. They have a small body size and glossy black coat and wings, capable of flight.
| Character ID | Bat |
| Health | 10 |
| Faction | MountainMonsters |
| Main Biome | Mountain |
| Tameable | No |
- Command reference
- spawn
Command Builder
Spawns one Bat at level 1 (normal).
Example Commands
Spawns one Bat at your location.
Spawns one Bat at level 2 (use 1, 2, or 3).
Spawns five Bat at your location.
Drop Rates
- Leather scraps1 · 50%
Related creatures
More details
- blunt resistance
- Resistant
- slash resistance
- Resistant
- pierce resistance
- Resistant
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Weak
- frost resistance
- Immune
- lightning resistance
- Normal
- poison resistance
- Immune
- spirit resistance
- Weak
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0.5
Defeat sets world key
Biomes (curated)
Location-specific spawners at
- Hildir cave65 source definitions; cave_new_deeproom_middle / Spawner_Bat (possible dungeon room); cave_new_deeproom_middle / Spawner_Bat (1) (possible dungeon room); cave_new_deeproom_middle / Spawner_Bat (2) (possible dungeon room); more in source tables. Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Mountain Cave 2116 source definitions; cave_new_deeproom_middle / Spawner_Bat (possible dungeon room); cave_new_deeproom_middle / Spawner_Bat (1) (possible dungeon room); cave_new_deeproom_middle / Spawner_Bat (2) (possible dungeon room); more in source tables. Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Movement
- Can fly
- Swimming
- Cannot swim
- Water
- Avoids entering water
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)