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Fenring Character ID

The spawn ID and star-level commands for Fenring in Valheim, plus its drops, resistances, and where it spawns.
Fenring — In-game trophy icon
In-game trophy icon
Creature

Fenrings are hostile beings encountered in the Mountains at nighttime. They bear a striking resemblance to werewolves, standing upright on two legs and covered in a black fur coat. Contrary to their Frost cave counterparts, Fenrings exclusively move on their hind legs.

Overview

Fenring is a Valheim creature typically found in the mountain biome from the MountainMonsters faction. Its character ID is Fenring, and the cheat command spawn Fenring summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.

Fenrings are hostile beings encountered in the Mountains at nighttime. They bear a striking resemblance to werewolves, standing upright on two legs and covered in a black fur coat. Contrary to their Frost cave counterparts, Fenrings exclusively move on their hind legs.

Fenring drops Wolf fang and Fenring trophy when killed.

Character IDFenring
Health300
FactionMountainMonsters
Main BiomeMountain
TameableNo
Stagger Limit50%
Command reference
spawn

Command Builder

Quantity
Level

Spawns one Fenring at level 1 (normal).

Example Commands

Spawns one Fenring at your location.

Spawns one Fenring at level 2 (use 1, 2, or 3).

Spawns five Fenring at your location.

Drop Rates

Related creatures

Creature spawn conditions

Full reference

1 entry

Biome & terrain

0–1,000 m altitude · Inside or outside forest

Time & weather

Night only

Any weather

Progression & limits

No required world key

Up to 2 nearby · Groups of 1 · 0 stars permitted · 6 min 40 sec between attempts · 20% attempt chance

These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.

More details

blunt resistance
Normal
slash resistance
Normal
pierce resistance
Normal
chop resistance
Ignore
pickaxe resistance
Ignore
fire resistance
Weak
frost resistance
Normal
lightning resistance
Normal
poison resistance
Resistant
spirit resistance
Normal
nonPlayer resistance
Normal
Tolerates water
Yes
Stagger damage factor
0.5

Biomes (curated)

Movement & behavior

Base behavior from the game data; combat and terrain can change how a creature moves.

Swimming
Can swim
Water
Avoids entering water
Buildings
Can target player-built structures
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)