- Biome & terrain
120–1,000 m altitude · Inside or outside forest
- Time & weather
Day & night
Any weather
- Progression & limits
No required world key
Up to 1 nearby · Groups of 1 · 0 stars permitted · 2 min between attempts · 25.6% attempt chance
Stone Golem Character ID

Stone Golems are hostile entities located in the Mountains. These snow-clad stone humanoids have silver veins coursing through their forms. When provoked, they rouse from their rest, targeting both players and other beings.
Overview
Stone Golem is a Valheim creature typically found in the mountain biome from the ForestMonsters faction. Its character ID is StoneGolem, and the cheat command spawn StoneGolem summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Stone Golems are hostile entities located in the Mountains. These snow-clad stone humanoids have silver veins coursing through their forms. When provoked, they rouse from their rest, targeting both players and other beings.
Stone Golem drops Crystal, Stone, and Stone Golem trophy when killed.
| Character ID | StoneGolem |
| Health | 800 |
| Faction | ForestMonsters |
| Main Biome | Mountain |
| Tameable | No |
| Stagger Limit | 33% |
- Command reference
- spawn
Command Builder
Spawns one Stone Golem at level 1 (normal).
Example Commands
Spawns one Stone Golem at your location.
Spawns one Stone Golem at level 2 (use 1, 2, or 3).
Spawns five Stone Golem at your location.
Drop Rates
- Stone Golem trophy1 · 5%
- Stone5–10
- Crystal8–12
Related creatures
Creature spawn conditions
Full reference1 entry
| Creature | Biome & terrain | Time & weather | Progression & limits |
|---|---|---|---|
120–1,000 m altitude · Inside or outside forest | Day & night Any weather | No required world key Up to 1 nearby · Groups of 1 · 0 stars permitted · 2 min between attempts · 25.6% attempt chance |
These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.
More details
- blunt resistance
- Normal
- slash resistance
- Resistant
- pierce resistance
- Resistant
- chop resistance
- Ignore
- pickaxe resistance
- Very weak
- fire resistance
- Immune
- frost resistance
- Immune
- lightning resistance
- Normal
- poison resistance
- Immune
- spirit resistance
- Immune
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0.33
Biomes (curated)
Location-specific spawners at
- Abandoned Log Cabin 22 source definitions; AbandonedLogCabin02 / Spawner_StoneGolem (location prefab); AbandonedLogCabin02 / Spawner_StoneGolem (1) (location prefab). Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Abandoned Log Cabin 31 source definition; AbandonedLogCabin03 / Spawner_StoneGolem (2) (location prefab). Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Abandoned Log Cabin 42 source definitions; AbandonedLogCabin04 / Spawner_StoneGolem (1) (location prefab); AbandonedLogCabin04 / Spawner_StoneGolem (2) (location prefab). Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Mountain Cave 23 source definitions; cave_dome_bottom_lake / Spawner_StoneGolem (2) (possible dungeon room); cave_dome_bottom_lake / Spawner_StoneGolem (1) (possible dungeon room); cave_dome_bottom_lake / Spawner_StoneGolem (possible dungeon room). Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Swimming
- Can swim
- Water
- Avoids entering water
- Buildings
- Can target player-built structures
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)