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Stone Golem Character ID

The spawn ID and star-level commands for Stone Golem in Valheim, plus its drops, resistances, and where it spawns.
Stone Golem — In-game trophy icon
In-game trophy icon
Creature

Stone Golems are hostile entities located in the Mountains. These snow-clad stone humanoids have silver veins coursing through their forms. When provoked, they rouse from their rest, targeting both players and other beings.

Overview

Stone Golem is a Valheim creature typically found in the mountain biome from the ForestMonsters faction. Its character ID is StoneGolem, and the cheat command spawn StoneGolem summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.

Stone Golems are hostile entities located in the Mountains. These snow-clad stone humanoids have silver veins coursing through their forms. When provoked, they rouse from their rest, targeting both players and other beings.

Stone Golem drops Crystal, Stone, and Stone Golem trophy when killed.

Character IDStoneGolem
Health800
FactionForestMonsters
Main BiomeMountain
TameableNo
Stagger Limit33%
Command reference
spawn

Command Builder

Quantity
Level

Spawns one Stone Golem at level 1 (normal).

Example Commands

Spawns one Stone Golem at your location.

Spawns one Stone Golem at level 2 (use 1, 2, or 3).

Spawns five Stone Golem at your location.

Drop Rates

Related creatures

Creature spawn conditions

Full reference

1 entry

Biome & terrain

120–1,000 m altitude · Inside or outside forest

Time & weather

Day & night

Any weather

Progression & limits

No required world key

Up to 1 nearby · Groups of 1 · 0 stars permitted · 2 min between attempts · 25.6% attempt chance

These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.

More details

blunt resistance
Normal
slash resistance
Resistant
pierce resistance
Resistant
chop resistance
Ignore
pickaxe resistance
Very weak
fire resistance
Immune
frost resistance
Immune
lightning resistance
Normal
poison resistance
Immune
spirit resistance
Immune
nonPlayer resistance
Normal
Tolerates water
Yes
Stagger damage factor
0.33

Biomes (curated)

Movement & behavior

Base behavior from the game data; combat and terrain can change how a creature moves.

Swimming
Can swim
Water
Avoids entering water
Buildings
Can target player-built structures
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)