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Skeleton Character ID

The spawn ID and star-level commands for Skeleton in Valheim, plus its drops, resistances, and where it spawns.
Skeleton — In-game trophy icon
In-game trophy icon
Creature

Skeletons are hostile beings encountered in the Black Forests and the Swamps, often guarding Burial Chambers and occasionally Ruined towers. True to their name, they are reanimated human skeletal remains.

Overview

Skeleton is a Valheim creature typically found in the black forest, swamp, and mountain biomes from the Undead faction. Its character ID is Skeleton, and the cheat command spawn Skeleton summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.

Skeletons are hostile beings encountered in the Black Forests and the Swamps, often guarding Burial Chambers and occasionally Ruined towers. True to their name, they are reanimated human skeletal remains.

Skeleton drops Bone fragments and Skeleton trophy when killed.

Character IDSkeleton
Health40
FactionUndead
Main BiomeBlack Forest, Swamp, Mountain
TameableNo
Stagger Limit50%
Command reference
spawn

Command Builder

Quantity
Level

Spawns one Skeleton at level 1 (normal).

Example Commands

Spawns one Skeleton at your location.

Spawns one Skeleton at level 2 (use 1, 2, or 3).

Spawns five Skeleton at your location.

Drop Rates

Related creatures

Creature spawn conditions

Full reference

1 entry

These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.

More details

blunt resistance
Weak
slash resistance
Normal
pierce resistance
Resistant
chop resistance
Ignore
pickaxe resistance
Ignore
fire resistance
Weak
frost resistance
Resistant
lightning resistance
Normal
poison resistance
Immune
spirit resistance
Normal
nonPlayer resistance
Normal
Tolerates water
Yes
Stagger damage factor
0.5

Appears in events

Location-specific spawners at

Movement & behavior

Base behavior from the game data; combat and terrain can change how a creature moves.

Swimming
Cannot swim
Water
Avoids entering water
Buildings
Can target player-built structures
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)