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Army - Fulings Event ID

The event ID and trigger details for Army - Fulings in Valheim, with the event command to start this raid and stopevent to end it.

Overview

army_goblin is a Valheim world event that triggers a timed raid in the Meadows, Black Forest, Plains. It unlocks once you have defeated defeated_dragon.

Spawns goblin, goblinbrute, goblinshaman for roughly 120 seconds.

Force-trigger it from the console with event army_goblin, or cancel an active raid with stopevent.

The raid announcement reads "The horde is attacking!".

Event IDarmy_goblin
BiomesMeadows, Black Forest, Plains
CreaturesGoblin, GoblinBrute, GoblinShaman
Duration (s)120
Enabled Bydefeated_dragon
Disabled Bydefeated_goblinking
Command reference
event
Command reference
stopevent

Commands

Triggers the Army - Fulings event at your location.

Stops the currently active event.

Messages

Start
The horde is attacking!
End
The horde is retreating

More Events

More details

Enabled
Yes
Random event
Yes

Required world keys

Blocking world keys

Raid conditions

These conditions belong to this raid preset. World modifiers and player-based raids can change which progression checks apply.

Player base required
Yes
When players leave the area
Raid timer pauses
Player progression — any required
Moder player-progress check
Player progression — blocked by
Yagluth guardian-power progress

Fuling during this raid

Spawn attempts still require valid terrain and space. These are raid rules, separate from normal world spawns.

Group size
1–4
Nearby population limit
8
Time between spawn attempts
10 seconds
Chance per spawn attempt
58.2%
Permitted stars
0–0
Time of day
Day and night

Fuling Berserker during this raid

Spawn attempts still require valid terrain and space. These are raid rules, separate from normal world spawns.

Group size
1–1
Nearby population limit
2
Time between spawn attempts
20 seconds
Chance per spawn attempt
47%
Permitted stars
0–0
Time of day
Day and night

Fuling Shaman during this raid

Spawn attempts still require valid terrain and space. These are raid rules, separate from normal world spawns.

Group size
1–1
Nearby population limit
1
Time between spawn attempts
20 seconds
Chance per spawn attempt
47%
Permitted stars
0–0
Time of day
Day and night
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)