Army - Fulings Event ID
Overview
army_goblin is a Valheim world event that triggers a timed raid in the Meadows, Black Forest, Plains. It unlocks once you have defeated defeated_dragon.
Spawns goblin, goblinbrute, goblinshaman for roughly 120 seconds.
Force-trigger it from the console with event army_goblin, or cancel an active raid with stopevent.
The raid announcement reads "The horde is attacking!".
| Event ID | army_goblin |
| Biomes | Meadows, Black Forest, Plains |
| Creatures | Goblin, GoblinBrute, GoblinShaman |
| Duration (s) | 120 |
| Enabled By | defeated_dragon |
| Disabled By | defeated_goblinking |
Commands
Triggers the Army - Fulings event at your location.
Stops the currently active event.
Messages
- Start
- “The horde is attacking!”
- End
- “The horde is retreating”
More Events
More details
- Enabled
- Yes
- Random event
- Yes
Event creatures
Required world keys
Blocking world keys
Known-item conditions (player events)
Unknown-item conditions (player events)
Event biomes
Raid conditions
These conditions belong to this raid preset. World modifiers and player-based raids can change which progression checks apply.
- Player base required
- Yes
- When players leave the area
- Raid timer pauses
- Player progression — any required
- Moder player-progress check
- Player progression — blocked by
- Yagluth guardian-power progress
Fuling during this raid
Spawn attempts still require valid terrain and space. These are raid rules, separate from normal world spawns.
- Group size
- 1–4
- Nearby population limit
- 8
- Time between spawn attempts
- 10 seconds
- Chance per spawn attempt
- 58.2%
- Permitted stars
- 0–0
- Time of day
- Day and night
Fuling Berserker during this raid
Spawn attempts still require valid terrain and space. These are raid rules, separate from normal world spawns.
- Group size
- 1–1
- Nearby population limit
- 2
- Time between spawn attempts
- 20 seconds
- Chance per spawn attempt
- 47%
- Permitted stars
- 0–0
- Time of day
- Day and night
Fuling Shaman during this raid
Spawn attempts still require valid terrain and space. These are raid rules, separate from normal world spawns.
- Group size
- 1–1
- Nearby population limit
- 1
- Time between spawn attempts
- 20 seconds
- Chance per spawn attempt
- 47%
- Permitted stars
- 0–0
- Time of day
- Day and night
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)