- Biome & terrain
-20–-2 m altitude · Inside or outside forest
- Time & weather
Day & night
Any weather
- Progression & limits
No required world key
Up to 3 nearby · Groups of 1–2 · 0 stars permitted · 2 min between attempts · 15% attempt chance
Volture Character ID

Voltures are large vulture-like flying birds native to the Ashlands. They swoop down on prey with talon strikes and drop Volture meat, eggs, and feathers used in Ashlands-tier recipes.
Overview
Volture is a Valheim creature typically found in the ashlands biome from the Demon faction. Its character ID is Volture, and the cheat command spawn Volture summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Voltures are large vulture-like flying birds native to the Ashlands. They swoop down on prey with talon strikes and drop Volture meat, eggs, and feathers used in Ashlands-tier recipes.
Volture drops Volture meat, Volture egg, Feathers, and Volture trophy when killed.
| Character ID | Volture |
| Health | 200 |
| Faction | Demon |
| Main Biome | Ashlands |
| Tameable | No |
| Stagger Limit | 50% |
- Command reference
- spawn
Command Builder
Spawns one Volture at level 1 (normal).
Example Commands
Spawns one Volture at your location.
Spawns one Volture at level 2 (use 1, 2, or 3).
Spawns five Volture at your location.
Drop Rates
- Volture Trophy1 · 10%
- Volture Meat1
- Feathers2–3 · 50%
- Volture Egg1–2 · 50%
Related creatures
Creature spawn conditions
Full reference1 entry
| Creature | Biome & terrain | Time & weather | Progression & limits |
|---|---|---|---|
-20–-2 m altitude · Inside or outside forest | Day & night Any weather | No required world key Up to 3 nearby · Groups of 1–2 · 0 stars permitted · 2 min between attempts · 15% attempt chance |
These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.
More details
- blunt resistance
- Normal
- slash resistance
- Normal
- pierce resistance
- Normal
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Normal
- frost resistance
- Weak
- lightning resistance
- Normal
- poison resistance
- Immune
- spirit resistance
- Normal
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0.5
Biomes (curated)
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Movement
- Can fly
- Swimming
- Cannot swim
- Fire
- Avoids fire
- Water
- Avoids entering water
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)