VoltureNest Location ID
The location ID and world-generation details for VoltureNest in Valheim — the biome it spawns in and how many appear per world.
About
Location prefab from the game extraction. Placement settings do not guarantee that it appears in a particular world.
Overview
VoltureNest is a Valheim world location that spawns in the ashlands biome, identified internally as VoltureNest.
World generation places up to 350 per world, with terrain constraints (altitude 0–1000 m; terrain delta 0–5 m), and an exclusion radius of 16m, which is why some seeds have far more of them than others.
| Location ID | VoltureNest |
| Biome | Ashlands |
| Max Per World | 350 |
| Min Distance | 100 m |
| Terrain | Altitude 0–1000 m; terrain delta 0–5 m |
| Size | 16 |
Creatures in the Ashlands
Creatures you may encounter near VoltureNest, based on the biome it spawns in.
Other Locations in These Biomes
- Ashland Ruins
- Charred Fortress
- Charred Ruins 1
- Charred Ruins 2
- Charred Ruins 3
- Charred Ruins 4
- Charred Stone Spawner
- Charred Tower Ruins 1
- Charred Tower Ruins 1 dvergr
- Charred Tower Ruins 2
- Charred Tower Ruins 3
- Dev Wall Ash
- Fader Location
- Fortress Ruins
- Leviathan Lava
- Meteorite
- Morgen Hole 1
- Morgen Hole 2
- Morgen Hole 3
- Placeof Mystery 1
- Placeof Mystery 2
- Placeof Mystery 3
- Runestone Ashlands
- Sulfur Arch
More details
- Enabled for placement
- Yes
- Resolved location-content sources
- 16
- Eligible room prefabs
- 0
Location biomes
Location-specific creature spawners
Possible destructible drops
Asksvin Neck6 source definitions; VoltureNest / asksvin_carrion (location prefab); VoltureNest / asksvin_carrion (1) (location prefab); VoltureNest / asksvin_carrion (2) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Asksvin Pelvis6 source definitions; VoltureNest / asksvin_carrion (location prefab); VoltureNest / asksvin_carrion (1) (location prefab); VoltureNest / asksvin_carrion (2) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Asksvin Ribcage6 source definitions; VoltureNest / asksvin_carrion (location prefab); VoltureNest / asksvin_carrion (1) (location prefab); VoltureNest / asksvin_carrion (2) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Asksvin Skull6 source definitions; VoltureNest / asksvin_carrion (location prefab); VoltureNest / asksvin_carrion (1) (location prefab); VoltureNest / asksvin_carrion (2) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Bone fragments6 source definitions; VoltureNest / asksvin_carrion (location prefab); VoltureNest / asksvin_carrion (1) (location prefab); VoltureNest / asksvin_carrion (2) (location prefab); more in source tables. Serialized stack ranges: 2–15. Conditions and weights are in the source tables; content is not guaranteed.
Loot and spawner source data
Where this location can appear
World-generation limits describe eligible sites, not guaranteed locations in every seed.
- Altitude above sea level
- 0–1,000 m
- Minimum spacing from similar locations
- 100 m
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)