Skip to content

ghosts Event ID

Event IDghosts· Meadows, Swamp, Mountain, Black Forest, Plains

The event ID and trigger details for ghosts in Valheim, with the event command to start this raid and stopevent to end it.
Overview

ghosts is a Valheim world event that triggers a timed raid in the Meadows, Swamp, Mountain, Black Forest, Plains. It unlocks once you have defeated defeated_bonemass.

Spawns ghost, wraith for roughly 150 seconds.

Force-trigger it from the console with event ghosts, or cancel an active raid with stopevent.

The raid announcement reads "You feel a chill down your spine...".

Commands

Triggers the ghosts event at your location.

Stops the currently active event.

Messages
Start
You feel a chill down your spine...
End
They have been banished, for now...
Additional game data
Enabled
Yes
Random event
Yes
Event creatures (2)
Required world keys (1)
Forced environment (1)
Command reference (2)

Advanced reference: serialized game settings include defaults and internal fields. They are not all active gameplay bonuses; numeric enum values are preserved unless explicitly decoded.

Extracted event settings
name m_name
ghosts
enabled m_enabled
1
dev Disabled m_devDisabled
0
random m_random
1
duration m_duration
150
near Base Only m_nearBaseOnly
1
pause If No Player In Area m_pauseIfNoPlayerInArea
1
event Range m_eventRange
96
standalone Interval m_standaloneInterval
0
standalone Chance m_standaloneChance
100
spawner Delay m_spawnerDelay
0
biome m_biome
31
start Message m_startMessage
You feel a chill down your spine...
end Message m_endMessage
They have been banished, for now...
force Music m_forceMusic
forestcrypt
force Environment m_forceEnvironment
Ghosts
required Global Keys m_requiredGlobalKeys
[ "defeated_bonemass" ]
not Required Global Keys m_notRequiredGlobalKeys
[]
alt Required Known Items m_altRequiredKnownItems
[ { "m_FileID": 4, "m_PathID": 234462504872156640 }, { "m_FileID": 4, "m_PathID": 1746023801653531600 } ]
alt Required Not Known Items m_altRequiredNotKnownItems
[ { "m_FileID": 4, "m_PathID": 7746799891085147000 }, { "m_FileID": 4, "m_PathID": -4175759409115698700 } ]
alt Not Required Player Keys m_altNotRequiredPlayerKeys
[ "GP_Moder" ]
alt Required Player Keys Any m_altRequiredPlayerKeysAny
[ "GP_Bonemass" ]
alt Required Player Keys All m_altRequiredPlayerKeysAll
[]
creatures creatures
[ "Ghost", "Wraith" ]
spawn Settings spawnSettings
[ { "m_name": "Ghosts", "m_enabled": 1, "m_devDisabled": 0, "m_biome": 1023, "m_biomeArea": 7, "m_maxSpawned": 3, "m_spawnInterval": 10, "m_spawnChance": 100, "m_spawnDistance": 10, "m_spawnRadiusMin": 0, "m_spawnRadiusMax": 0, "m_requiredGlobalKey": "", "m_requiredPersistentEvent": "", "m_groupSizeMin": 1, "m_groupSizeMax": 1, "m_groupRadius": 1, "m_spawnAtNight": 1, "m_spawnAtDay": 1, "m_minAltitude": -1, "m_maxAltitude": 1000, "m_minTilt": 0, "m_maxTilt": 90, "m_inForest": 1, "m_outsideForest": 1, "m_inLava": 0, "m_outsideLava": 1, "m_canSpawnCloseToPlayer": 0, "m_insidePlayerBase": 0, "m_minOceanDepth": 0, "m_maxOceanDepth": 0, "m_huntPlayer": 1, "m_groundOffset": 10, "m_groundOffsetRandom": 0, "m_minDistanceFromCenter": 0, "m_maxDistanceFromCenter": 0, "m_maxLevel": 1, "m_minLevel": 1, "m_levelUpMinCenterDistance": 0, "m_overrideLevelupChance": -1, "m_foldout": 0, "prefab": "Ghost" }, { "m_name": "Wraiths", "m_enabled": 1, "m_devDisabled": 0, "m_biome": 1023, "m_biomeArea": 7, "m_maxSpawned": 2, "m_spawnInterval": 10, "m_spawnChance": 100, "m_spawnDistance": 10, "m_spawnRadiusMin": 0, "m_spawnRadiusMax": 0, "m_requiredGlobalKey": "", "m_requiredPersistentEvent": "", "m_groupSizeMin": 1, "m_groupSizeMax": 1, "m_groupRadius": 1, "m_spawnAtNight": 1, "m_spawnAtDay": 1, "m_minAltitude": -1, "m_maxAltitude": 1000, "m_minTilt": 0, "m_maxTilt": 90, "m_inForest": 1, "m_outsideForest": 1, "m_inLava": 0, "m_outsideLava": 1, "m_canSpawnCloseToPlayer": 0, "m_insidePlayerBase": 0, "m_minOceanDepth": 0, "m_maxOceanDepth": 0, "m_huntPlayer": 1, "m_groundOffset": 10, "m_groundOffsetRandom": 0, "m_minDistanceFromCenter": 0, "m_maxDistanceFromCenter": 0, "m_maxLevel": 1, "m_minLevel": 1, "m_levelUpMinCenterDistance": 0, "m_overrideLevelupChance": -1, "m_foldout": 0, "prefab": "Wraith" } ]