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Army - The Elder Event ID

The event ID and trigger details for Army - The Elder in Valheim, with the event command to start this raid and stopevent to end it.

Overview

army_theelder is a Valheim world event that triggers a timed raid in the Meadows, Swamp, Black Forest, Plains. It unlocks once you have defeated defeated_eikthyr.

Spawns greydwarf, greyling, greydwarf_shaman, greydwarf_elite for roughly 120 seconds.

Force-trigger it from the console with event army_theelder, or cancel an active raid with stopevent.

The raid announcement reads "The forest is moving...".

Event IDarmy_theelder
BiomesMeadows, Swamp, Black Forest, Plains
CreaturesGreydwarf, Greyling, Greydwarf_Shaman, Greydwarf_Elite
Duration (s)120
Enabled Bydefeated_eikthyr
Disabled Bydefeated_gdking
Command reference
event
Command reference
stopevent

Commands

Triggers the Army - The Elder event at your location.

Stops the currently active event.

Messages

Start
The forest is moving...
End
The forest rests again

More Events

More details

Enabled
Yes
Random event
Yes

Required world keys

Blocking world keys

Raid conditions

These conditions belong to this raid preset. World modifiers and player-based raids can change which progression checks apply.

Player base required
Yes
When players leave the area
Raid timer pauses
Player progression — any required
The Elder guardian-power progress
Player progression — blocked by
The Elder guardian-power progress

Greydwarf during this raid

Spawn attempts still require valid terrain and space. These are raid rules, separate from normal world spawns.

Group size
1–3
Nearby population limit
6
Time between spawn attempts
5 seconds
Chance per spawn attempt
100%
Permitted stars
0–0
Time of day
Day and night

Greyling during this raid

Spawn attempts still require valid terrain and space. These are raid rules, separate from normal world spawns.

Group size
1–3
Nearby population limit
4
Time between spawn attempts
5 seconds
Chance per spawn attempt
100%
Permitted stars
0–0
Time of day
Day and night

Greydwarf Shaman during this raid

Spawn attempts still require valid terrain and space. These are raid rules, separate from normal world spawns.

Group size
1–1
Nearby population limit
1
Time between spawn attempts
5 seconds
Chance per spawn attempt
100%
Permitted stars
0–0
Time of day
Day and night

Greydwarf Brute during this raid

Spawn attempts still require valid terrain and space. These are raid rules, separate from normal world spawns.

Group size
1–1
Nearby population limit
1
Time between spawn attempts
5 seconds
Chance per spawn attempt
100%
Permitted stars
0–0
Time of day
Day and night
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)