Ghost Character ID

Ghosts are hostile entities encountered in Black Forests inside Burial Chambers. These are shadowy humanoid specters with luminous purple eyes.
Overview
Ghost is a Valheim creature typically found in the black forest biome from the Undead faction. Its character ID is Ghost, and the cheat command spawn Ghost summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Ghosts are hostile entities encountered in Black Forests inside Burial Chambers. These are shadowy humanoid specters with luminous purple eyes.
| Character ID | Ghost |
| Health | 60 |
| Faction | Undead |
| Main Biome | Black Forest |
| Tameable | No |
| Stagger Limit | 50% |
- Command reference
- spawn
Command Builder
Spawns one Ghost at level 1 (normal).
Example Commands
Spawns one Ghost at your location.
Spawns one Ghost at level 2 (use 1, 2, or 3).
Spawns five Ghost at your location.
Drop Rates
- Ectoplasm1–5
- Ghost Trophy1 · 10%
Related creatures
More details
- blunt resistance
- Resistant
- slash resistance
- Resistant
- pierce resistance
- Resistant
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Normal
- frost resistance
- Normal
- lightning resistance
- Normal
- poison resistance
- Immune
- spirit resistance
- Weak
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0.5
Biomes (curated)
Appears in events
Location-specific spawners at
- Crypt 22 source definitions; forestcrypt_Chasm01 / Spawner_Ghost (possible dungeon room); forestcrypt_new_BurialChamber01 / Spawner_Ghost (possible dungeon room). Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Crypt 32 source definitions; forestcrypt_Chasm01 / Spawner_Ghost (possible dungeon room); forestcrypt_new_BurialChamber01 / Spawner_Ghost (possible dungeon room). Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Crypt 42 source definitions; forestcrypt_Chasm01 / Spawner_Ghost (possible dungeon room); forestcrypt_new_BurialChamber01 / Spawner_Ghost (possible dungeon room). Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
- Hildir crypt1 source definition; forestcrypt_Chasm01 / Spawner_Ghost (possible dungeon room). Serialized level ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Swimming
- Cannot swim
- Water
- Avoids entering water
- Buildings
- Can target player-built structures
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)