- Purchase
- Price
200 coins
- Availability
Defeated Fader Global Key
Overview
defeated_fader is a Valheim global progression key — set when killing fader, valheim's seventh boss in the ashlands.
Toggle it from the console with setkey defeated_fader to mark the milestone, or removekey defeated_fader to roll it back and re-enable the related boss or biome content.
Global keys gate raid pools, world events, and trader inventory; unsetting one is the cleanest way to re-fight a boss on a long-running save.
Commands
Sets the Defeated Fader global key.
Removes the Defeated Fader global key.
Resets all global keys to their default state.
More Global Keys
- BossHildir1
- BossHildir2
- BossHildir3
- Defeated Bonemass
- Defeated Dragon
- Defeated Eikthyr
- Defeated Gdking
- Defeated Goblinking
- Defeated Queen
- Defeated Serpent
- defeated_frozenking
- defeated_frozenking_p3
- defeated_hive
- defeated_writhan
- elakingmole_defeated
- jotun_killed
- Killed Surtling
- Killed Troll
- killed_frysling
- Killedbat
- Nomap
- Noportals
Trader inventories
Full reference1 entry
| Trader | Purchase | Price | Availability |
|---|---|---|---|
Bog Witch | 200 coins |
Prices are for the displayed bundle. World-key requirements apply to the world; one-time upgrades also check the purchasing player.
Creature spawn conditions
Full reference2 entries
| Creature | Biome & terrain | Time & weather | Progression & limits |
|---|---|---|---|
Night only Any weather | Up to 3 nearby · Groups of 1–3 · 0 stars permitted · 50 min between attempts · 5% attempt chance | ||
Night only Any weather | Up to 3 nearby · Groups of 1–3 · 0 stars permitted · 50 min between attempts · 5% attempt chance |
- Biome & terrain
- Time & weather
Night only
Any weather
- Progression & limits
Up to 3 nearby · Groups of 1–3 · 0 stars permitted · 50 min between attempts · 5% attempt chance
- Biome & terrain
- Time & weather
Night only
Any weather
- Progression & limits
Up to 3 nearby · Groups of 1–3 · 0 stars permitted · 50 min between attempts · 5% attempt chance
These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.