- Bait
Craft 20: 20 × Fishing bait + 1 × Lox trophy.
- Biomes
- Reeling stamina
14 / sec
38 / sec while struggling, before skill reduction
- Raw fish yield
Q1: 3 · Q2: 6 · Q3: 9 · Q4: 12 · Q5: 15
1 fish per preparation at Food Preparation Table; Q = item quality
Anglerfish Character ID

The dangling light makes it easier to see that pretty little face! Anglerfish are docile fish located in the waters near the shores of the Mistlands biome. To reel them in, a fishing pole equipped with Misty fishing bait is needed. This bait is made at the cauldron by merging 20 Fishing bait with a Lox trophy.
Overview
Anglerfish is a Valheim creature typically found in the mistlands biome from the Fish faction. Its character ID is Fish9, and the cheat command spawn Fish9 summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
The dangling light makes it easier to see that pretty little face!
Anglerfish are docile fish located in the waters near the shores of the Mistlands biome.
To reel them in, a fishing pole equipped with Misty fishing bait is needed. This bait is made at the cauldron by merging 20 Fishing bait with a Lox trophy.
| Character ID | Fish9 |
| Faction | Fish |
| Main Biome | Mistlands |
| Tameable | No |
- Command reference
- spawn
Command Builder
Spawns one Anglerfish at level 1 (normal).
Example Commands
Spawns one Anglerfish at your location.
Spawns one Anglerfish at level 2 (use 1, 2, or 3).
Spawns five Anglerfish at your location.
Related creatures
Fishing & bait
Full reference1 entry
| Fish | Bait | Biomes | Reeling stamina | Raw fish yield |
|---|---|---|---|---|
Craft 20: 20 × Fishing bait + 1 × Lox trophy. | 14 / sec 38 / sec while struggling, before skill reduction | Q1: 3 · Q2: 6 · Q3: 9 · Q4: 12 · Q5: 15 1 fish per preparation at Food Preparation Table; Q = item quality |
Bait acceptance is not your overall catch chance. Reeling skill and struggling affect stamina use; yields shown are base preparation yields before bonuses.
Creature spawn conditions
Full reference1 entry
| Creature | Biome & terrain | Time & weather | Progression & limits |
|---|---|---|---|
-999–-5 m altitude · Inside or outside forest | Day & night Any weather | No required world key Up to 5 nearby · Groups of 2–7 · Quality 1–5 permitted · 1 min between attempts · 50% attempt chance |
- Biome & terrain
-999–-5 m altitude · Inside or outside forest
- Time & weather
Day & night
Any weather
- Progression & limits
No required world key
Up to 5 nearby · Groups of 2–7 · Quality 1–5 permitted · 1 min between attempts · 50% attempt chance
These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.