The Queen Character ID

The Queen is Valheim's sixth boss and the Forsaken guardian of the Mistlands. She manifests as a massive armoured insectoid matriarch — mother of the Seekers — and is summoned by inserting a completed Sealbreaker key into the altar inside the Infested Citadel deep in the Mistlands.
Overview
The Queen is a Valheim creature typically found in the mistlands biome from the Boss faction. Its character ID is SeekerQueen, and the cheat command spawn SeekerQueen summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
The Queen is Valheim's sixth boss and the Forsaken guardian of the Mistlands. She manifests as a massive armoured insectoid matriarch — mother of the Seekers — and is summoned by inserting a completed Sealbreaker key into the altar inside the Infested Citadel deep in the Mistlands.
The Queen drops The Queen trophy, Majestic carapace, and The Queen's Power when killed.
| Character ID | SeekerQueen |
| Health | 12500 |
| Faction | Boss |
| Main Biome | Mistlands |
| Tameable | No |
| Boss | Yes |
- Command reference
- spawn
Command Builder
Spawns one The Queen at level 1 (normal).
Example Commands
Spawns one The Queen at your location.
Spawns one The Queen at level 2 (use 1, 2, or 3).
Spawns five The Queen at your location.
Drop Rates
Related creatures
Anglerfish- Aspect of the Crawling Matriarch
- Aspect of the Dragon Mother
- Aspect of the Emerald Flame
- Aspect of the Lightning Stag
- Aspect of the Living Forest
- Aspect of the Twisted Soul
- Aspect of the Writhing Dead
- Aspect_TentaRoot
Bonemass
Dvergr mage
Dvergr rogue
Eikthyr
Fader
Gjall
Hare
Hive- Kall Fimbulbringer
- Kall Fimbulbringer
- Kall Fimbulbringer
Moder
Pufferfish
Root
Seeker
Seeker Soldier- Tendril
- Tendril_back
The Elder
Tick
Yagluth
More details
- blunt resistance
- Normal
- slash resistance
- Normal
- pierce resistance
- Resistant
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Normal
- frost resistance
- Normal
- lightning resistance
- Normal
- poison resistance
- Normal
- spirit resistance
- Immune
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0
Defeat sets world key
Biomes (curated)
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Swimming
- Can swim
- Water
- Avoids entering water
- Buildings
- Can target player-built structures
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)