Bonemass Character ID

Bonemass is Valheim's third boss. It manifests as a massive humanoid form made up of toxic sludge, mud, and skeletal debris, probably gathered from nearby graves near its altar.
Overview
Bonemass is a Valheim creature typically found in the swamp biome from the Boss faction. Its character ID is Bonemass, and the cheat command spawn Bonemass summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Bonemass is Valheim's third boss. It manifests as a massive humanoid form made up of toxic sludge, mud, and skeletal debris, probably gathered from nearby graves near its altar.
Bonemass drops Bonemass trophy, Wishbone, and Bonemass Power when killed.
| Character ID | Bonemass |
| Health | 5000 |
| Faction | Boss |
| Main Biome | Swamp |
| Tameable | No |
| Boss | Yes |
- Command reference
- spawn
Command Builder
Spawns one Bonemass at level 1 (normal).
Example Commands
Spawns one Bonemass at your location.
Spawns one Bonemass at level 2 (use 1, 2, or 3).
Spawns five Bonemass at your location.
Drop Rates
Related creatures
Abomination- Aspect of the Crawling Matriarch
- Aspect of the Dragon Mother
- Aspect of the Emerald Flame
- Aspect of the Lightning Stag
- Aspect of the Living Forest
- Aspect of the Twisted Soul
- Aspect of the Writhing Dead
- Aspect_TentaRoot
Blob
Draugr
Draugr Archer
Draugr Elite
Eikthyr
Fader
Giant herring
Hive- Kall Fimbulbringer
- Kall Fimbulbringer
- Kall Fimbulbringer
Leech
Moder
Oozer
Root
Skeleton
Surtling- Tendril
- Tendril_back
The Elder
The Queen
More details
- blunt resistance
- Weak
- slash resistance
- Resistant
- pierce resistance
- Very resistant
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Very resistant
- frost resistance
- Weak
- lightning resistance
- Normal
- poison resistance
- Immune
- spirit resistance
- Normal
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0
Defeat sets world key
Biomes (curated)
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Swimming
- Can swim
- Water
- Avoids entering water
- Buildings
- Can target player-built structures
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)