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The Elder Character ID

The spawn ID and star-level commands for The Elder in Valheim, plus its drops, resistances, and where it spawns.
The Elder — In-game trophy icon
In-game trophy icon
Creature

First of the Forest, King-in-the-Wood, Lord over those who dwell at his feet. His roots will grow where cities once stood, their blood his wine, their flesh his meat. The Elder is the second boss in Valheim. He manifests as a gigantic humanoid entity resembling a tree, with multiple slim branches sprouting from his lean, bark-encrusted physique.

Overview

The Elder is a Valheim creature typically found in the black forest biome from the Boss faction. Its character ID is gd_king, and the cheat command spawn gd_king summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.

First of the Forest, King-in-the-Wood, Lord over those who dwell at his feet. His roots will grow where cities once stood, their blood his wine, their flesh his meat.

The Elder is the second boss in Valheim. He manifests as a gigantic humanoid entity resembling a tree, with multiple slim branches sprouting from his lean, bark-encrusted physique.

The Elder drops The Elder trophy, Swamp key, and The Elder Power when killed.

Character IDgd_king
Health2500
FactionBoss
Main BiomeBlack Forest
TameableNo
BossYes
Command reference
spawn

Command Builder

Quantity
Level

Spawns one The Elder at level 1 (normal).

Example Commands

Spawns one The Elder at your location.

Spawns one The Elder at level 2 (use 1, 2, or 3).

Spawns five The Elder at your location.

Drop Rates

Related creatures

More details

blunt resistance
Normal
slash resistance
Normal
pierce resistance
Normal
chop resistance
Ignore
pickaxe resistance
Ignore
fire resistance
Very weak
frost resistance
Normal
lightning resistance
Normal
poison resistance
Immune
spirit resistance
Immune
nonPlayer resistance
Normal
Tolerates water
Yes
Stagger damage factor
0

Defeat sets world key

Biomes (curated)

Movement & behavior

Base behavior from the game data; combat and terrain can change how a creature moves.

Swimming
Cannot swim
Water
Avoids entering water
Buildings
Can target player-built structures
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)