StartTemple Location ID
About
The StartTemple is the Sacrificial Stones at the world's spawn point. Every new Viking begins their adventure here, and the central stone houses the Eikthyr Vegvisir as well as the altar where Forsaken trophies are mounted to claim their powers.
Overview
StartTemple is a Valheim world location that spawns in the meadows biome, identified internally as StartTemple.
World generation places up to 1 per world, with terrain constraints (altitude 3–1000 m; terrain delta 0–3 m), and an exclusion radius of 25m, which is why some seeds have far more of them than others.
The data tags it as prioritized, center first, icon, fixed rotation, and no build.
| Location ID | StartTemple |
| Biome | Meadows |
| Category | Prioritized, Center first, Icon, Fixed rotation, No build |
| Max Per World | 1 |
| Min Distance | 0 m |
| Terrain | Altitude 3–1000 m; terrain delta 0–3 m |
| Size | 25 |
Creatures in the Meadows
Other Locations in These Biomes
More details
- Enabled for placement
- Yes
- Resolved location-content sources
- 20
- Eligible room prefabs
- 0
Location biomes
Possible pickable items
Mushroom2 source definitions; StartTemple / Pickable_Mushroom (location prefab); StartTemple / Pickable_Mushroom (1) (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Raspberry2 source definitions; StartTemple / RaspberryBush (location prefab); StartTemple / RaspberryBush (1) (location prefab). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Stone8 source definitions; StartTemple / Pickable_Stone (location prefab); StartTemple / Pickable_Stone (5) (location prefab); StartTemple / Pickable_Stone (6) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Wood4 source definitions; StartTemple / Pickable_Branch (location prefab); StartTemple / Pickable_Branch (1) (location prefab); StartTemple / Pickable_Branch (2) (location prefab); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Loot and spawner source data
Where this location can appear
World-generation limits describe eligible sites, not guaranteed locations in every seed.
- Altitude above sea level
- 3–1,000 m
- Maximum distance from world center
- 10,000 m
- Terrain
- Requires forest terrain
- Map marker
- Shown before discovery
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)