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Stone Item ID

The item ID and ready-to-paste spawn commands for Stone in Valheim, with example quantities, stats, and its crafting recipe where it has one.
Stone
Item drop

It's a rock.

Stone is a fundamental building material mined from rocks, boulders, and stone deposits with any pickaxe. It is required for nearly every crafting station, the Stonecutter, the Workbench, and stone construction.

Overview

Stone is a material item in Valheim. Its in-game item ID is Stone, which you can drop into the console with spawn Stone to give yourself one — append a number like spawn Stone 50 to spawn a stack.

In the in-game data it is tagged as Item drop and Material.

The spawn command requires cheats — enable them with devcommands after opening the console.

Item IDStone
CategoryItem drop
SubcategoryMaterial
Command reference
spawn

Command Builder

Quantity

Spawns one Stone at your location.

Example Commands

Spawns one Stone at your location.

Spawns five Stone at your location.

Spawns twenty Stone at your location.

Stats

TypeMaterial
Weight2
Stack size50
TeleportableYes

Related Items

Gathering & resource nodes

Full reference

11 entries

Possible drops

1 per selection

1 per selection

1–2 selections · 100% table roll

Health & tool

20 health

Per rock section · Minimum tool tier 0

Regrowth / next stage

Does not naturally respawn

Possible drops

1 per selection

1 per selection

1–2 selections · 100% table roll

Health & tool

40 health

Per rock section · Minimum tool tier 1

Regrowth / next stage

Does not naturally respawn

Possible drops

3–8 per selection

1–3 per selection

2 selections · 100% table roll · unique selections

Health & tool

100 health

Per rock section · Minimum tool tier 3

Regrowth / next stage

Does not naturally respawn

Possible drops

1 per selection

1–2 selections · 100% table roll

Health & tool

20 health

Per rock section · Minimum tool tier 0

Regrowth / next stage

Does not naturally respawn

Destruction tables list possible drops, not guaranteed totals. Weights describe relative selection within a table. Tree, log, and rock-section drops are separate stages; resource modifiers can change yields.

Destructible drops at

Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)