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Wood Item ID

The item ID and ready-to-paste spawn commands for Wood in Valheim, with example quantities, stats, and its crafting recipe where it has one.
Wood
Item drop

Good, strong wood to build with.

Wood is the fundamental building material in Valheim, harvested by chopping any tree with an axe. It is required for nearly every early structure, the Workbench, and countless recipes.

Overview

Wood is a material item in Valheim. Its in-game item ID is Wood, which you can drop into the console with spawn Wood to give yourself one — append a number like spawn Wood 50 to spawn a stack.

In the in-game data it is tagged as Item drop and Material.

The spawn command requires cheats — enable them with devcommands after opening the console.

Item IDWood
CategoryItem drop
SubcategoryMaterial
Command reference
spawn

Command Builder

Quantity

Spawns one Wood at your location.

Example Commands

Spawns one Wood at your location.

Spawns five Wood at your location.

Spawns twenty Wood at your location.

Stats

TypeMaterial
Weight2
Stack size50
TeleportableYes

Related Items

Gathering & resource nodes

Full reference

16 entries

Possible drops

1 per selection

1 per selection

10 selections · 100% table roll

Health & tool

90 health

Minimum tool tier 0

Regrowth / next stage

Does not naturally respawn

Possible drops

1 per selection

1 per selection

10 selections · 100% table roll

Health & tool

90 health

Minimum tool tier 0

Regrowth / next stage

Does not naturally respawn

Possible drops

1 per selection

1 per selection

10 selections · 100% table roll

Health & tool

60 health

Minimum tool tier 2

Regrowth / next stage

Does not naturally respawn

Possible drops

1 per selection

10 selections · 100% table roll

Health & tool

40 health

Minimum tool tier 0

Regrowth / next stage

Does not naturally respawn

Destruction tables list possible drops, not guaranteed totals. Weights describe relative selection within a table. Tree, log, and rock-section drops are separate stages; resource modifiers can change yields.

Building mechanics

Full reference

4 entries

Structural support

Wood

100 maximum · 10 minimum support · Does not support other pieces

Weather & damage

No rain wear

fire: Immune · frost: Immune · poison: Immune · spirit: Immune · Needs protection from Ashlands ash · Heavy snow can damage weakly supported pieces

Storage & fuel

1 h 23 min 20 sec per fuel · 10 capacity · 13 h 53 min 20 sec from full

Structural support

Wood

100 maximum · 10 minimum support

Weather & damage

No rain wear

fire: Immune · frost: Immune · poison: Immune · spirit: Immune · Needs protection from Ashlands ash · Heavy snow can damage weakly supported pieces

Storage & fuel

1 h 23 min 20 sec per fuel · 10 capacity · 13 h 53 min 20 sec from full

Structural support

Wood

100 maximum · 10 minimum support · Does not support other pieces

Weather & damage

No rain wear

fire: Immune · frost: Immune · poison: Immune · spirit: Immune · Needs protection from Ashlands ash · Heavy snow can damage weakly supported pieces

Storage & fuel

1 h 23 min 20 sec per fuel · 10 capacity · 13 h 53 min 20 sec from full

Structural support

Stone

1000 maximum · 100 minimum support

Weather & damage

No rain wear

blunt: Resistant · slash: Resistant · pierce: Resistant · chop: Resistant · fire: Immune · frost: Immune · poison: Immune · spirit: Immune · Needs protection from Ashlands ash · Heavy snow can damage weakly supported pieces

Storage & fuel

1 h 23 min 20 sec per fuel · 20 capacity · 27 h 46 min 40 sec from full

Support depends on contact geometry and the pieces underneath. Maximum support is not a safe height in meters. Damage multipliers are before other game effects.

Processing & production

Full reference

16 entries

Input
1 ×Wood
Output
1 ×Coal
Time

15 sec

Keep the smoke outlet clear

Fuel & capacity

No added fuel

25 input capacity

Input
Output
1 ×Bread
Time

50 sec

Burns after 1 min 40 sec total cooking

Fuel & capacity

33 min 20 sec / Wood

4 cooking slots · 10 fuel capacity

Times are base processing times while the station can operate. Wind, blocked smoke, shelter, skills, and world settings can change actual production.

Dropped by

Used in recipes

Biomes via creature drops

Used to build

Destructible drops at

Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)