WoodFarm1 Location ID
The location ID and world-generation details for WoodFarm1 in Valheim — the biome it spawns in and how many appear per world.
About
WoodFarm1 is an abandoned wooden farmstead in the Meadows. It typically includes multiple buildings and chests with early-game loot.
Overview
WoodFarm1 is a Valheim world location that spawns in the meadows biome, identified internally as WoodFarm1.
World generation places up to 10 per world, with terrain constraints (altitude 1–1000 m; terrain delta 0–4 m), and an exclusion radius of 32m, which is why some seeds have far more of them than others.
The data tags it as randomly generated and randomly damaged.
| Location ID | WoodFarm1 |
| Biome | Meadows |
| Category | Randomly generated, Randomly damaged |
| Max Per World | 10 |
| Min Distance | 128 m |
| Terrain | Altitude 1–1000 m; terrain delta 0–4 m |
| Size | 32 |
Creatures in the Meadows
Other Locations in These Biomes
More details
- Enabled for placement
- Yes
- Resolved location-content sources
- 33
- Eligible room prefabs
- 13
Location biomes
Possible pickable items
Dandelion6 source definitions; woodfarm_henpen / Pickable_Dandelion (possible dungeon room); woodfarm_henpen / Pickable_Dandelion (1) (possible dungeon room); woodfarm_henpen / Pickable_Dandelion (2) (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Mushroom4 source definitions; woodfarm_outhouse / Pickable_Mushroom (possible dungeon room); woodfarm_outhouse / Pickable_Mushroom (1) (possible dungeon room); woodfarm_outhouse / Pickable_Mushroom (2) (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Raspberry6 source definitions; woodfarm_turnipfield / RaspberryBush (possible dungeon room); woodfarm_turnipfield / RaspberryBush (1) (possible dungeon room); woodfarm_turnipfield / RaspberryBush (2) (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Possible destructible drops
Honey3 source definitions; woodfarm_farmhouse2 / Beehive (possible dungeon room); woodfarm_farmhouse3 / Beehive (possible dungeon room); woodfarm_tower / Beehive (possible dungeon room). Serialized stack ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
Queen bee3 source definitions; woodfarm_farmhouse2 / Beehive (possible dungeon room); woodfarm_farmhouse3 / Beehive (possible dungeon room); woodfarm_tower / Beehive (possible dungeon room). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Wood6 source definitions; woodfarm_turnipfield / RaspberryBush (possible dungeon room); woodfarm_turnipfield / RaspberryBush (1) (possible dungeon room); woodfarm_turnipfield / RaspberryBush (2) (possible dungeon room); more in source tables. Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Possible chest loot
Amber2 source definitions; woodfarm_farmhouse2 / TreasureChest_meadows (possible dungeon room); woodfarm_farmhouse3 / TreasureChest_meadows (possible dungeon room). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Bronze2 source definitions; woodfarm_farmhouse2 / TreasureChest_meadows (possible dungeon room); woodfarm_farmhouse3 / TreasureChest_meadows (possible dungeon room). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Bronze2 source definitions; woodfarm_farmhouse2 / TreasureChest_meadows (possible dungeon room); woodfarm_farmhouse3 / TreasureChest_meadows (possible dungeon room). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Coins2 source definitions; woodfarm_farmhouse2 / TreasureChest_meadows (possible dungeon room); woodfarm_farmhouse3 / TreasureChest_meadows (possible dungeon room). Serialized stack ranges: 5–15. Conditions and weights are in the source tables; content is not guaranteed.
Feathers2 source definitions; woodfarm_farmhouse2 / TreasureChest_meadows (possible dungeon room); woodfarm_farmhouse3 / TreasureChest_meadows (possible dungeon room). Serialized stack ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
Flint2 source definitions; woodfarm_farmhouse2 / TreasureChest_meadows (possible dungeon room); woodfarm_farmhouse3 / TreasureChest_meadows (possible dungeon room). Serialized stack ranges: 2–4. Conditions and weights are in the source tables; content is not guaranteed.
Flinthead arrow2 source definitions; woodfarm_farmhouse2 / TreasureChest_meadows (possible dungeon room); woodfarm_farmhouse3 / TreasureChest_meadows (possible dungeon room). Serialized stack ranges: 10–20. Conditions and weights are in the source tables; content is not guaranteed.
Torch2 source definitions; woodfarm_farmhouse2 / TreasureChest_meadows (possible dungeon room); woodfarm_farmhouse3 / TreasureChest_meadows (possible dungeon room). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Wooden2 source definitions; woodfarm_farmhouse2 / TreasureChest_meadows (possible dungeon room); woodfarm_farmhouse3 / TreasureChest_meadows (possible dungeon room). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Wooden2 source definitions; woodfarm_farmhouse2 / TreasureChest_meadows (possible dungeon room); woodfarm_farmhouse3 / TreasureChest_meadows (possible dungeon room). Serialized stack ranges: 1–1. Conditions and weights are in the source tables; content is not guaranteed.
Loot and spawner source data
Where this location can appear
World-generation limits describe eligible sites, not guaranteed locations in every seed.
- Altitude above sea level
- 1–1,000 m
- Minimum distance from world center
- 500 m
- Maximum distance from world center
- 2,000 m
- Minimum spacing from similar locations
- 128 m
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)