- Breeding requirements
Fewer than 5 within 10 m
Partner within 3 m · fed and calm; adults and offspring count toward the limit
- Offspring & growth
1 min pregnancy after successful breeding
Boar Piggy Character ID
Boars are aggressive creatures found in Meadows. They are wild swine animals that can be tamed and bred.
Overview
Boar Piggy is a Valheim creature typically found in the meadows biome from the ForestMonsters faction. Its character ID is Boar_piggy, and the cheat command spawn Boar_piggy summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Boars are aggressive creatures found in Meadows. They are wild swine animals that can be tamed and bred.
| Character ID | Boar_piggy |
| Health | 10 |
| Faction | ForestMonsters |
| Main Biome | Meadows |
| Tameable | No |
- Command reference
- spawn
Command Builder
Spawns one Boar Piggy at level 1 (normal).
Example Commands
Spawns one Boar Piggy at your location.
Spawns one Boar Piggy at level 2 (use 1, 2, or 3).
Spawns five Boar Piggy at your location.
Related creatures
Taming & breeding
Full reference2 entries
| Animal / egg | Food & taming | Breeding requirements | Offspring & growth |
|---|---|---|---|
Fewer than 5 within 10 m Partner within 3 m · fed and calm; adults and offspring count toward the limit | 1 min pregnancy after successful breeding | ||
Grows with time Growth requires the area to be active. | Not at this stage | 50 min to grow up |
- Food & taming
Grows with time
Growth requires the area to be active.
- Breeding requirements
Not at this stage
- Offspring & growth
50 min to grow up
Animals need food and calm conditions to make taming or breeding progress. Keep the area active by staying nearby. Pregnancy time starts after successful breeding; it is not the full interval between births.
More details
- blunt resistance
- Normal
- slash resistance
- Normal
- pierce resistance
- Normal
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Normal
- frost resistance
- Normal
- lightning resistance
- Normal
- poison resistance
- Normal
- spirit resistance
- Immune
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0
Offspring of
Biomes (curated)
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Swimming
- Can swim
- Fire
- Afraid of fire
- Water
- Avoids entering water
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)