Skip to content

Abomination Character ID

The spawn ID and star-level commands for Abomination in Valheim, plus its drops, resistances, and where it spawns.
Abomination — In-game trophy icon
In-game trophy icon
Creature

Abominations are aggressive creatures found in the Swamps. They are large tree-like entities comprised of multiple branches and four sturdy roots which it uses as legs to move around.

Overview

Abomination is a Valheim creature typically found in the swamp biome from the Undead faction. Its character ID is Abomination, and the cheat command spawn Abomination summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.

Abominations are aggressive creatures found in the Swamps. They are large tree-like entities comprised of multiple branches and four sturdy roots which it uses as legs to move around.

Abomination drops Abomination trophy, Guck, and Root when killed.

Character IDAbomination
Health800
FactionUndead
Main BiomeSwamp
TameableNo
Command reference
spawn

Command Builder

Quantity
Level

Spawns one Abomination at level 1 (normal).

Example Commands

Spawns one Abomination at your location.

Spawns one Abomination at level 2 (use 1, 2, or 3).

Spawns five Abomination at your location.

Drop Rates

Related creatures

Creature spawn conditions

Full reference

1 entry

Biome & terrain

-2–5 m altitude · Inside or outside forest

Time & weather

Day & night

Any weather

Progression & limits

No required world key

Up to 1 nearby · Groups of 1 · 0 stars permitted · 1 h 6 min 40 sec between attempts · 15% attempt chance

These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.

More details

blunt resistance
Resistant
slash resistance
Normal
pierce resistance
Very resistant
chop resistance
Ignore
pickaxe resistance
Ignore
fire resistance
Weak
frost resistance
Immune
lightning resistance
Normal
poison resistance
Immune
spirit resistance
Immune
nonPlayer resistance
Normal
Tolerates water
Yes
Stagger damage factor
0.33

Biomes (curated)

Movement & behavior

Base behavior from the game data; combat and terrain can change how a creature moves.

Swimming
Can swim
Buildings
Can target player-built structures
Game data source

The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.

Download full game settings (JSON)