- Biome & terrain
-3–-0.1 m altitude · Inside or outside forest
- Time & weather
Day & night
Any weather
- Progression & limits
No required world key
Up to 10 nearby · Groups of 1 · 0–2 stars permitted · 3 min 20 sec between attempts · 50% attempt chance
Leech Character ID

Leeches are hostile beings located in Swamps. These magnified aquatic annelid worms prey on victims by drawing their blood.
Overview
Leech is a Valheim creature typically found in the swamp biome from the Undead faction. Its character ID is Leech, and the cheat command spawn Leech summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Leeches are hostile beings located in Swamps. These magnified aquatic annelid worms prey on victims by drawing their blood.
Leech drops Bloodbag and Leech trophy when killed.
| Character ID | Leech |
| Health | 60 |
| Faction | Undead |
| Main Biome | Swamp |
| Tameable | No |
- Command reference
- spawn
Command Builder
Spawns one Leech at level 1 (normal).
Example Commands
Spawns one Leech at your location.
Spawns one Leech at level 2 (use 1, 2, or 3).
Spawns five Leech at your location.
Drop Rates
- Leech trophy1 · 10%
- Bloodbag1
Related creatures
Creature spawn conditions
Full reference1 entry
| Creature | Biome & terrain | Time & weather | Progression & limits |
|---|---|---|---|
-3–-0.1 m altitude · Inside or outside forest | Day & night Any weather | No required world key Up to 10 nearby · Groups of 1 · 0–2 stars permitted · 3 min 20 sec between attempts · 50% attempt chance |
These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.
More details
- blunt resistance
- Normal
- slash resistance
- Normal
- pierce resistance
- Normal
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Immune
- frost resistance
- Normal
- lightning resistance
- Normal
- poison resistance
- Resistant
- spirit resistance
- Immune
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0
Biomes (curated)
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Swimming
- Can swim
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)