Draugr Archer Character ID

Draugr Archers are hostile undead Vikings encountered in the Swamp, especially around Draugr villages and Sunken Crypts. Bloated in appearance, they wield bows that deal punishing pierce damage from range, making them a priority target when traveling in groups.
Overview
Draugr Archer is a Valheim creature typically found in the swamp biome from the Undead faction. Its character ID is Draugr_Ranged, and the cheat command spawn Draugr_Ranged summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Draugr Archers are hostile undead Vikings encountered in the Swamp, especially around Draugr villages and Sunken Crypts. Bloated in appearance, they wield bows that deal punishing pierce damage from range, making them a priority target when traveling in groups.
| Character ID | Draugr_Ranged |
| Health | 100 |
| Faction | Undead |
| Main Biome | Swamp |
| Tameable | No |
- Command reference
- spawn
Command Builder
Spawns one Draugr Archer at level 1 (normal).
Example Commands
Spawns one Draugr Archer at your location.
Spawns one Draugr Archer at level 2 (use 1, 2, or 3).
Spawns five Draugr Archer at your location.
Drop Rates
- Entrails1
- Draugr Trophy1 · 10%
Related creatures
More details
- blunt resistance
- Normal
- slash resistance
- Normal
- pierce resistance
- Normal
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Resistant
- frost resistance
- Normal
- lightning resistance
- Normal
- poison resistance
- Immune
- spirit resistance
- Normal
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0.5
Biomes (curated)
Location-specific spawners at
- Grave 12 source definitions; Grave1 / Spawner_DraugrPile (location prefab); Grave1 / Spawner_DraugrPile (1) (location prefab). Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Sunken Crypt 42 source definitions; sunkencrypt_new_Room2 / Spawner_DraugrPile (possible dungeon room); sunkencrypt_new_Room3 / Spawner_DraugrPile (possible dungeon room). Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Hut 41 source definition; SwampHut4 / Spawner_Draugr_Ranged (location prefab). Serialized level ranges: 3–1. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Ruin 11 source definition; SwampRuin1 / Spawner_DraugrPile (1) (location prefab). Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Ruin 21 source definition; SwampRuin2 / Spawner_DraugrPile (location prefab). Serialized level ranges: 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Wood Village 114 source definitions; meadowsvillage_greathall / Spawner_DraugrPile (possible dungeon room); meadowsvillage_greathall / Spawner_Draugr_Ranged (possible dungeon room); meadowsvillage_greathall / Spawner_Draugr_Ranged (1) (possible dungeon room); more in source tables. Serialized level ranges: 1–3, 3–1. Conditions and weights are in the source tables; content is not guaranteed.
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Swimming
- Cannot swim
- Water
- Avoids entering water
- Buildings
- Can target player-built structures
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)