- Biome & terrain
- Time & weather
Night only
- Progression & limits
Up to 1 nearby · Groups of 1 · 0 stars permitted · 5 min between attempts · 5% attempt chance
Draugr Character ID

Draugr are hostile entities encountered in Swamps, Draugr villages, Sunken Crypts, and occasionally Mountain towers. These are ancient undead Vikings that now exhibit a swollen appearance.
Overview
Draugr is a Valheim creature typically found in the swamp biome from the Undead faction. Its character ID is Draugr, and the cheat command spawn Draugr summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Draugr are hostile entities encountered in Swamps, Draugr villages, Sunken Crypts, and occasionally Mountain towers. These are ancient undead Vikings that now exhibit a swollen appearance.
Draugr drops Draugr trophy and Entrails when killed.
| Character ID | Draugr |
| Health | 100 |
| Faction | Undead |
| Main Biome | Swamp |
| Tameable | No |
| Stagger Limit | 50% |
- Command reference
- spawn
Command Builder
Spawns one Draugr at level 1 (normal).
Example Commands
Spawns one Draugr at your location.
Spawns one Draugr at level 2 (use 1, 2, or 3).
Spawns five Draugr at your location.
Drop Rates
- Entrails1
- Draugr Trophy1 · 10%
Related creatures
Creature spawn conditions
Full reference2 entries
| Creature | Biome & terrain | Time & weather | Progression & limits |
|---|---|---|---|
Night only | Up to 1 nearby · Groups of 1 · 0 stars permitted · 5 min between attempts · 5% attempt chance | ||
-1.5–10 m altitude · Inside or outside forest | Day & night Any weather | No required world key Up to 4 nearby · Groups of 1–2 · 0–2 stars permitted · 2 min between attempts · 50% attempt chance |
- Biome & terrain
-1.5–10 m altitude · Inside or outside forest
- Time & weather
Day & night
Any weather
- Progression & limits
No required world key
Up to 4 nearby · Groups of 1–2 · 0–2 stars permitted · 2 min between attempts · 50% attempt chance
These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.
More details
- blunt resistance
- Normal
- slash resistance
- Normal
- pierce resistance
- Normal
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Resistant
- frost resistance
- Normal
- lightning resistance
- Normal
- poison resistance
- Immune
- spirit resistance
- Normal
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0.5
Biomes (curated)
Appears in events
Location-specific spawners at
- Grave 15 source definitions; Grave1 / Spawner_Draugr (location prefab); Grave1 / Spawner_Draugr (1) (location prefab); Grave1 / Spawner_DraugrPile (location prefab); more in source tables. Serialized level ranges: 3–1, 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Runestone Draugr3 source definitions; Runestone_Draugr / Spawner_Draugr (location prefab); Runestone_Draugr / Spawner_Draugr (1) (location prefab); Runestone_Draugr / Spawner_Draugr (2) (location prefab). Serialized level ranges: 3–1. Conditions and weights are in the source tables; content is not guaranteed.
- Sunken Crypt 414 source definitions; SunkenCrypt4 / Spawner_Draugr (location prefab); sunkencrypt_new_Corridor2 / Spawner_Draugr (possible dungeon room); sunkencrypt_new_Corridor2 / Spawner_Draugr (1) (possible dungeon room); more in source tables. Serialized level ranges: 3–1, 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Hut 42 source definitions; SwampHut4 / Spawner_Draugr (1) (location prefab); SwampHut4 / Spawner_Draugr (2) (location prefab). Serialized level ranges: 3–1. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Ruin 13 source definitions; SwampRuin1 / Spawner_Draugr (location prefab); SwampRuin1 / Spawner_Draugr (1) (location prefab); SwampRuin1 / Spawner_DraugrPile (1) (location prefab). Serialized level ranges: 3–1, 1–3. Conditions and weights are in the source tables; content is not guaranteed.
- Swamp Ruin 23 source definitions; SwampRuin2 / Spawner_DraugrPile (location prefab); SwampRuin2 / Spawner_Draugr (location prefab); SwampRuin2 / Spawner_Draugr (1) (location prefab). Serialized level ranges: 1–3, 3–1. Conditions and weights are in the source tables; content is not guaranteed.
- Wood Village 120 source definitions; meadowsvillage_greathall / Spawner_DraugrPile (possible dungeon room); meadowsvillage_greathall / Spawner_Draugr (2) (possible dungeon room); meadowsvillage_greathall / Spawner_Draugr (3) (possible dungeon room); more in source tables. Serialized level ranges: 1–3, 3–1. Conditions and weights are in the source tables; content is not guaranteed.
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Swimming
- Cannot swim
- Water
- Avoids entering water
- Buildings
- Can target player-built structures
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)