- Biome & terrain
0–1,000 m altitude · Inside or outside forest
- Time & weather
Day & night
Any weather
- Progression & limits
No required world key
Up to 1 nearby · Groups of 1 · 0–2 stars permitted · 1 h 6 min 40 sec between attempts · 5% attempt chance
Troll Character ID

Trolls are hostile beings that inhabit the Black Forests. These towering humanoids have hefty limbs and are adorned with wiry blonde hair. Some might be seen wielding a large tree trunk.
Overview
Troll is a Valheim creature typically found in the black forest biome from the ForestMonsters faction. Its character ID is Troll, and the cheat command spawn Troll summons one in front of you — append 1 2 or 1 3 for one- or two-star variants.
Trolls are hostile beings that inhabit the Black Forests. These towering humanoids have hefty limbs and are adorned with wiry blonde hair. Some might be seen wielding a large tree trunk.
Troll drops Coins, Troll hide, and Troll trophy when killed.
| Character ID | Troll |
| Health | 600 |
| Faction | ForestMonsters |
| Main Biome | Black Forest |
| Tameable | No |
- Command reference
- spawn
Command Builder
Spawns one Troll at level 1 (normal).
Example Commands
Spawns one Troll at your location.
Spawns one Troll at level 2 (use 1, 2, or 3).
Spawns five Troll at your location.
Drop Rates
- Coins20–30
- Troll Trophy1 · 50%
- Troll hide5
Related creatures
Creature spawn conditions
Full reference1 entry
| Creature | Biome & terrain | Time & weather | Progression & limits |
|---|---|---|---|
0–1,000 m altitude · Inside or outside forest | Day & night Any weather | No required world key Up to 1 nearby · Groups of 1 · 0–2 stars permitted · 1 h 6 min 40 sec between attempts · 5% attempt chance |
These are world-spawn rules. Raids and location spawners have separate rules on their own pages. An interval is an attempt schedule, not a guaranteed respawn timer; valid terrain and local population checks still apply.
More details
- blunt resistance
- Resistant
- slash resistance
- Normal
- pierce resistance
- Weak
- chop resistance
- Ignore
- pickaxe resistance
- Ignore
- fire resistance
- Normal
- frost resistance
- Normal
- lightning resistance
- Normal
- poison resistance
- Normal
- spirit resistance
- Immune
- nonPlayer resistance
- Normal
- Tolerates water
- Yes
- Stagger damage factor
- 0.3
Defeat sets world key
Biomes (curated)
Appears in events
Location-specific spawners at
Movement & behavior
Base behavior from the game data; combat and terrain can change how a creature moves.
- Swimming
- Can swim
- Water
- Avoids entering water
- Buildings
- Can target player-built structures
Game data source
The full settings include internal fields and inactive defaults. The sections above explain the values relevant to gameplay.
Download full game settings (JSON)